minicrossterm/src/terminal/winapi_terminal.rs

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//! This is an `WINAPI` specific implementation for terminal related action.
//! This module is used for non supporting `ANSI` windows terminals.
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use super::super::shared::functions;
use super::super::ScreenManager;
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use super::{ClearType, ITerminal, Rc};
use cursor::cursor;
use kernel::windows_kernel::{kernel, terminal};
use winapi::um::wincon::{CONSOLE_SCREEN_BUFFER_INFO, COORD, SMALL_RECT};
use Context;
use std::sync::Mutex;
/// This struct is an windows implementation for terminal related actions.
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pub struct WinApiTerminal {
context: Rc<Context>,
}
impl WinApiTerminal {
pub fn new(context: Rc<Context>) -> Box<WinApiTerminal> {
Box::from(WinApiTerminal { context })
}
}
impl ITerminal for WinApiTerminal {
fn clear(&self, clear_type: ClearType) {
let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
let pos = cursor(&self.context).pos();
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match clear_type {
ClearType::All => clear_entire_screen(csbi, &self.context),
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ClearType::FromCursorDown => clear_after_cursor(pos, csbi, &self.context),
ClearType::FromCursorUp => clear_before_cursor(pos, csbi, &self.context),
ClearType::CurrentLine => clear_current_line(pos, csbi, &self.context),
ClearType::UntilNewLine => clear_until_line(pos, csbi, &self.context),
};
}
fn terminal_size(&self) -> (u16, u16) {
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terminal::terminal_size(&self.context.screen_manager)
}
fn scroll_up(&self, count: i16) {
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let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
// Set srctWindow to the current window size and location.
let mut srct_window = csbi.srWindow;
// Check whether the window is too close to the screen buffer top
if srct_window.Top >= count {
srct_window.Top -= count; // move top down
srct_window.Bottom = count; // move bottom down
let success = kernel::set_console_info(false, &mut srct_window, &self.context.screen_manager);
if success {
panic!("Something went wrong when scrolling down");
}
}
}
fn scroll_down(&self, count: i16) {
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let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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// Set srctWindow to the current window size and location.
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let mut srct_window = csbi.srWindow;
panic!("window top: {} , window bottom: {} | {}, {}", srct_window.Top, srct_window.Bottom, csbi.dwSize.Y, csbi.dwSize.X);
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// Check whether the window is too close to the screen buffer top
if srct_window.Bottom < csbi.dwSize.Y - count {
srct_window.Top += count; // move top down
srct_window.Bottom += count; // move bottom down
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let success = kernel::set_console_info(false, &mut srct_window, &self.context.screen_manager);
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if success {
panic!("Something went wrong when scrolling down");
}
}
}
/// Set the current terminal size
fn set_size(&self, width: i16, height: i16) {
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if width <= 0 {
panic!("Cannot set the terminal width lower than 1");
}
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if height <= 0 {
panic!("Cannot set the terminal height lower then 1")
}
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// Get the position of the current console window
let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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let mut success = false;
// If the buffer is smaller than this new window size, resize the
// buffer to be large enough. Include window position.
let mut resize_buffer = false;
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let mut size = COORD {
X: csbi.dwSize.X,
Y: csbi.dwSize.Y,
};
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if csbi.dwSize.X < csbi.srWindow.Left + width {
if csbi.srWindow.Left >= i16::max_value() - width {
panic!("Argument out of range when setting terminal width.");
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}
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size.X = csbi.srWindow.Left + width;
resize_buffer = true;
}
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if csbi.dwSize.Y < csbi.srWindow.Top + height {
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if csbi.srWindow.Top >= i16::max_value() - height {
panic!("Argument out of range when setting terminal height");
}
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size.Y = csbi.srWindow.Top + height;
resize_buffer = true;
}
if resize_buffer {
success = kernel::set_console_screen_buffer_size(size, &self.context.screen_manager);
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if !success {
panic!("Something went wrong when setting screen buffer size.");
}
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}
let mut fsr_window: SMALL_RECT = csbi.srWindow;
// Preserve the position, but change the size.
fsr_window.Bottom = fsr_window.Top + height;
fsr_window.Right = fsr_window.Left + width;
let success = kernel::set_console_info(true, &fsr_window, &self.context.screen_manager);
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if success {
// If we resized the buffer, un-resize it.
if resize_buffer {
kernel::set_console_screen_buffer_size(csbi.dwSize, &self.context.screen_manager);
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}
let bounds = kernel::get_largest_console_window_size();
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if width > bounds.X {
panic!(
"Argument width: {} out of range when setting terminal width.",
width
);
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}
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if height > bounds.Y {
panic!(
"Argument height: {} out of range when setting terminal height",
height
);
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}
}
}
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fn exit(&self) {
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functions::exit_terminal();
}
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}
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pub fn clear_after_cursor(
pos: (u16, u16),
csbi: CONSOLE_SCREEN_BUFFER_INFO,
context: &Rc<Context>,
) {
let (mut x, mut y) = pos;
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// if cursor position is at the outer right position
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if x as i16 > csbi.dwSize.X {
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y += 1;
x = 0;
}
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// location where to start clearing
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let start_location = COORD {
X: x as i16,
Y: y as i16,
};
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// get sum cells before cursor
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let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
}
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pub fn clear_before_cursor(
pos: (u16, u16),
csbi: CONSOLE_SCREEN_BUFFER_INFO,
context: &Rc<Context>,
) {
let (xpos, ypos) = pos;
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// one cell after cursor position
let x = 0;
// one at row of cursor position
let y = 0;
// location where to start clearing
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let start_location = COORD {
X: x as i16,
Y: y as i16,
};
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// get sum cells before cursor
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let cells_to_write = (csbi.dwSize.X as u32 * ypos as u32) + (xpos as u32 + 1);
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clear(start_location, cells_to_write, &context.screen_manager);
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}
pub fn clear_entire_screen(csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
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// position x at start
let x = 0;
// position y at start
let y = 0;
// location where to start clearing
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let start_location = COORD {
X: x as i16,
Y: y as i16,
};
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// get sum cells before cursor
let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at (0, 0)
cursor(&context).goto(0, 0);
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}
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pub fn clear_current_line(
pos: (u16, u16),
csbi: CONSOLE_SCREEN_BUFFER_INFO,
context: &Rc<Context>,
) {
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// position x at start
let x = 0;
// position y at start
let y = pos.1;
// location where to start clearing
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let start_location = COORD {
X: x as i16,
Y: y as i16,
};
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// get sum cells before cursor
let cells_to_write = csbi.dwSize.X as u32;
clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at 1 cell on current row
cursor(&context).goto(0, y);
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}
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pub fn clear_until_line(pos: (u16, u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
let (x, y) = pos;
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// location where to start clearing
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let start_location = COORD {
X: x as i16,
Y: y as i16,
};
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// get sum cells before cursor
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let cells_to_write = (csbi.dwSize.X - x as i16) as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at original cursor position
cursor(&context).goto(x, y);
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}
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fn clear(start_loaction: COORD, cells_to_write: u32, screen_manager: &Rc<Mutex<ScreenManager>>) {
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let mut cells_written = 0;
let mut success = false;
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success = kernel::fill_console_output_character(
&mut cells_written,
start_loaction,
cells_to_write,
screen_manager,
);
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if !success {
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panic!("Could not clear screen after cursor");
}
cells_written = 0;
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success = kernel::fill_console_output_attribute(
&mut cells_written,
start_loaction,
cells_to_write,
screen_manager,
);
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if !success {
panic!("Couldnot reset attributes after cursor");
}
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}