//! This is an `WINAPI` specific implementation for terminal related action. //! This module is used for non supporting `ANSI` windows terminals. use super::super::shared::functions; use super::super::ScreenManager; use super::{ClearType, ITerminal, Rc}; use cursor::cursor; use kernel::windows_kernel::{kernel, terminal}; use winapi::um::wincon::{CONSOLE_SCREEN_BUFFER_INFO, COORD, SMALL_RECT}; use Context; use std::sync::Mutex; /// This struct is an windows implementation for terminal related actions. pub struct WinApiTerminal { context: Rc, } impl WinApiTerminal { pub fn new(context: Rc) -> Box { Box::from(WinApiTerminal { context }) } } impl ITerminal for WinApiTerminal { fn clear(&self, clear_type: ClearType) { let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager); let pos = cursor(&self.context).pos(); match clear_type { ClearType::All => clear_entire_screen(csbi, &self.context), ClearType::FromCursorDown => clear_after_cursor(pos, csbi, &self.context), ClearType::FromCursorUp => clear_before_cursor(pos, csbi, &self.context), ClearType::CurrentLine => clear_current_line(pos, csbi, &self.context), ClearType::UntilNewLine => clear_until_line(pos, csbi, &self.context), }; } fn terminal_size(&self) -> (u16, u16) { terminal::terminal_size(&self.context.screen_manager) } fn scroll_up(&self, count: i16) { let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager); // Set srctWindow to the current window size and location. let mut srct_window = csbi.srWindow; // Check whether the window is too close to the screen buffer top if srct_window.Top >= count { srct_window.Top -= count; // move top down srct_window.Bottom = count; // move bottom down let success = kernel::set_console_info(false, &mut srct_window, &self.context.screen_manager); if success { panic!("Something went wrong when scrolling down"); } } } fn scroll_down(&self, count: i16) { let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager); // Set srctWindow to the current window size and location. let mut srct_window = csbi.srWindow; panic!("window top: {} , window bottom: {} | {}, {}", srct_window.Top, srct_window.Bottom, csbi.dwSize.Y, csbi.dwSize.X); // Check whether the window is too close to the screen buffer top if srct_window.Bottom < csbi.dwSize.Y - count { srct_window.Top += count; // move top down srct_window.Bottom += count; // move bottom down let success = kernel::set_console_info(false, &mut srct_window, &self.context.screen_manager); if success { panic!("Something went wrong when scrolling down"); } } } /// Set the current terminal size fn set_size(&self, width: i16, height: i16) { if width <= 0 { panic!("Cannot set the terminal width lower than 1"); } if height <= 0 { panic!("Cannot set the terminal height lower then 1") } // Get the position of the current console window let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager); let mut success = false; // If the buffer is smaller than this new window size, resize the // buffer to be large enough. Include window position. let mut resize_buffer = false; let mut size = COORD { X: csbi.dwSize.X, Y: csbi.dwSize.Y, }; if csbi.dwSize.X < csbi.srWindow.Left + width { if csbi.srWindow.Left >= i16::max_value() - width { panic!("Argument out of range when setting terminal width."); } size.X = csbi.srWindow.Left + width; resize_buffer = true; } if csbi.dwSize.Y < csbi.srWindow.Top + height { if csbi.srWindow.Top >= i16::max_value() - height { panic!("Argument out of range when setting terminal height"); } size.Y = csbi.srWindow.Top + height; resize_buffer = true; } if resize_buffer { success = kernel::set_console_screen_buffer_size(size, &self.context.screen_manager); if !success { panic!("Something went wrong when setting screen buffer size."); } } let mut fsr_window: SMALL_RECT = csbi.srWindow; // Preserve the position, but change the size. fsr_window.Bottom = fsr_window.Top + height; fsr_window.Right = fsr_window.Left + width; let success = kernel::set_console_info(true, &fsr_window, &self.context.screen_manager); if success { // If we resized the buffer, un-resize it. if resize_buffer { kernel::set_console_screen_buffer_size(csbi.dwSize, &self.context.screen_manager); } let bounds = kernel::get_largest_console_window_size(); if width > bounds.X { panic!( "Argument width: {} out of range when setting terminal width.", width ); } if height > bounds.Y { panic!( "Argument height: {} out of range when setting terminal height", height ); } } } fn exit(&self) { functions::exit_terminal(); } } pub fn clear_after_cursor( pos: (u16, u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc, ) { let (mut x, mut y) = pos; // if cursor position is at the outer right position if x as i16 > csbi.dwSize.X { y += 1; x = 0; } // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16, }; // get sum cells before cursor let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32; clear(start_location, cells_to_write, &context.screen_manager); } pub fn clear_before_cursor( pos: (u16, u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc, ) { let (xpos, ypos) = pos; // one cell after cursor position let x = 0; // one at row of cursor position let y = 0; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16, }; // get sum cells before cursor let cells_to_write = (csbi.dwSize.X as u32 * ypos as u32) + (xpos as u32 + 1); clear(start_location, cells_to_write, &context.screen_manager); } pub fn clear_entire_screen(csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc) { // position x at start let x = 0; // position y at start let y = 0; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16, }; // get sum cells before cursor let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32; clear(start_location, cells_to_write, &context.screen_manager); // put the cursor back at (0, 0) cursor(&context).goto(0, 0); } pub fn clear_current_line( pos: (u16, u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc, ) { // position x at start let x = 0; // position y at start let y = pos.1; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16, }; // get sum cells before cursor let cells_to_write = csbi.dwSize.X as u32; clear(start_location, cells_to_write, &context.screen_manager); // put the cursor back at 1 cell on current row cursor(&context).goto(0, y); } pub fn clear_until_line(pos: (u16, u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc) { let (x, y) = pos; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16, }; // get sum cells before cursor let cells_to_write = (csbi.dwSize.X - x as i16) as u32; clear(start_location, cells_to_write, &context.screen_manager); // put the cursor back at original cursor position cursor(&context).goto(x, y); } fn clear(start_loaction: COORD, cells_to_write: u32, screen_manager: &Rc>) { let mut cells_written = 0; let mut success = false; success = kernel::fill_console_output_character( &mut cells_written, start_loaction, cells_to_write, screen_manager, ); if !success { panic!("Could not clear screen after cursor"); } cells_written = 0; success = kernel::fill_console_output_attribute( &mut cells_written, start_loaction, cells_to_write, screen_manager, ); if !success { panic!("Couldnot reset attributes after cursor"); } }