minicrossterm/src/terminal/winapi_terminal.rs

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//! This is an `WINAPI` specific implementation for terminal related action.
//! This module is used for non supporting `ANSI` windows terminals.
use Context;
use cursor::cursor;
use super::{ClearType, ITerminal, Rc};
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use winapi::um::wincon::{SMALL_RECT, COORD, CONSOLE_SCREEN_BUFFER_INFO,};
use kernel::windows_kernel::{kernel, terminal};
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use super::super::shared::functions;
use super::super::ScreenManager;
use std::sync::Mutex;
/// This struct is an windows implementation for terminal related actions.
pub struct WinApiTerminal
{
context: Rc<Context>
}
impl WinApiTerminal {
pub fn new(context: Rc<Context>) -> Box<WinApiTerminal> {
Box::from(WinApiTerminal { context })
}
}
impl ITerminal for WinApiTerminal {
fn clear(&self, clear_type: ClearType) {
let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
let pos = cursor(self.context.clone()).pos();
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match clear_type
{
ClearType::All => clear_entire_screen(csbi, &self.context),
ClearType::FromCursorDown => clear_after_cursor(pos,csbi, &self.context),
ClearType::FromCursorUp => clear_before_cursor(pos, csbi, &self.context),
ClearType::CurrentLine => clear_current_line(pos, csbi, &self.context),
ClearType::UntilNewLine => clear_until_line(pos, csbi, &self.context),
};
}
fn terminal_size(&self) -> (u16, u16) {
terminal::terminal_size(&self.context.screen_manager)
}
fn scroll_up(&self, count: i16) {
// yet to be implemented
}
fn scroll_down(&self, count: i16) {
let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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let mut srct_window;
// Set srctWindow to the current window size and location.
srct_window = csbi.srWindow;
// Check whether the window is too close to the screen buffer top
if srct_window.Bottom < csbi.dwSize.Y - count {
srct_window.Top += count; // move top down
srct_window.Bottom += count; // move bottom down
let success = kernel::set_console_info(true, &mut srct_window, &self.context.screen_manager);
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if success {
panic!("Something went wrong when scrolling down");
}
}
}
/// Set the current terminal size
fn set_size(&self, width: i16, height: i16) {
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if width <= 0
{
panic!("Cannot set the terminal width lower than 1");
}
if height <= 0
{
panic!("Cannot set the terminal height lower then 1")
}
// Get the position of the current console window
let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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let mut success = false;
// If the buffer is smaller than this new window size, resize the
// buffer to be large enough. Include window position.
let mut resize_buffer = false;
let mut size = COORD { X: csbi.dwSize.X, Y: csbi.dwSize.Y };
if csbi.dwSize.X < csbi.srWindow.Left + width
{
if csbi.srWindow.Left >= i16::max_value() - width
{
panic!("Argument out of range when setting terminal width.");
}
size.X = csbi.srWindow.Left + width;
resize_buffer = true;
}
if csbi.dwSize.Y < csbi.srWindow.Top + height {
if csbi.srWindow.Top >= i16::max_value() - height
{
panic!("Argument out of range when setting terminal height");
}
size.Y = csbi.srWindow.Top + height;
resize_buffer = true;
}
if resize_buffer {
success = kernel::set_console_screen_buffer_size(size, &self.context.screen_manager);
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if !success
{
panic!("Something went wrong when setting screen buffer size.");
}
}
let mut fsr_window: SMALL_RECT = csbi.srWindow;
// Preserve the position, but change the size.
fsr_window.Bottom = fsr_window.Top + height;
fsr_window.Right = fsr_window.Left + width;
let success = kernel::set_console_info(true, &fsr_window, &self.context.screen_manager);
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if success {
// If we resized the buffer, un-resize it.
if resize_buffer {
kernel::set_console_screen_buffer_size(csbi.dwSize, &self.context.screen_manager);
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}
let bounds = kernel::get_largest_console_window_size();
if width > bounds.X
{
panic!("Argument width: {} out of range when setting terminal width.", width);
}
if height > bounds.Y
{
panic!("Argument height: {} out of range when setting terminal height", height);
}
}
}
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fn exit(&self)
{
functions::exit_terminal();
}
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}
pub fn clear_after_cursor(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
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let (mut x,mut y) = pos;
// if cursor position is at the outer right position
if x as i16 > csbi.dwSize.X
{
y += 1;
x = 0;
}
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// location where to start clearing
let start_location = COORD { X: x as i16, Y: y as i16};
// get sum cells before cursor
let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32;
clear(start_location,cells_to_write, &context.screen_manager);
}
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pub fn clear_before_cursor(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
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let (xpos,ypos) = pos;
// one cell after cursor position
let x = 0;
// one at row of cursor position
let y = 0;
// location where to start clearing
let start_location = COORD { X: x as i16, Y: y as i16};
// get sum cells before cursor
let cells_to_write = (csbi.dwSize.X as u32 * ypos as u32) + (xpos as u32 + 1);
clear(start_location, cells_to_write, &context.screen_manager);
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}
pub fn clear_entire_screen(csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
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// position x at start
let x = 0;
// position y at start
let y = 0;
// location where to start clearing
let start_location = COORD { X: x as i16, Y: y as i16};
// get sum cells before cursor
let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32;
clear( start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at (0, 0)
cursor(context.clone()).goto(0, 0);
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}
pub fn clear_current_line(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>)
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{
// position x at start
let x = 0;
// position y at start
let y = pos.1;
// location where to start clearing
let start_location = COORD { X: x as i16, Y: y as i16};
// get sum cells before cursor
let cells_to_write = csbi.dwSize.X as u32;
clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at 1 cell on current row
cursor(context.clone()).goto(0, y);
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}
pub fn clear_until_line(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>)
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{
let (x,y) = pos;
// location where to start clearing
let start_location = COORD { X: x as i16, Y: y as i16};
// get sum cells before cursor
let cells_to_write = (csbi.dwSize.X - x as i16) as u32;
clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at original cursor position
cursor(context.clone()).goto(x,y);
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}
fn clear(
start_loaction: COORD,
cells_to_write: u32,
screen_manager: &Rc<Mutex<ScreenManager>>
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) {
let mut cells_written = 0;
let mut success = false;
success = kernel::fill_console_output_character(&mut cells_written, start_loaction, cells_to_write, screen_manager);
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if !success
{
panic!("Could not clear screen after cursor");
}
cells_written = 0;
success = kernel::fill_console_output_attribute(&mut cells_written, start_loaction, cells_to_write, screen_manager);
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if !success {
panic!("Couldnot reset attributes after cursor");
}
}