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//! # Style
//!
//! The `style` module provides a functionality to apply attributes and colors on your text.
//!
//! This documentation does not contain a lot of examples. The reason is that it's fairly
//! obvious how to use this crate. Although, we do provide
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//! [examples](https://github.com/crossterm-rs/crossterm/tree/master/examples) repository
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//! to demonstrate the capabilities.
//!
//! ## Platform-specific Notes
//!
//! Not all features are supported on all terminals/platforms. You should always consult
//! platform-specific notes of the following types:
//!
//! * [Color](enum.Color.html#platform-specific-notes)
//! * [Attribute](enum.Attribute.html#platform-specific-notes)
//!
//! ## Examples
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//!
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//! A few examples of how to use the style module.
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//!
//! ### Colors
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//!
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//! How to change the terminal text color.
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//!
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//! Command API:
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//!
//! Using the Command API to color text.
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//!
//! ```no_run
//! use std::io::{stdout, Write};
//!
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//! use crossterm::{execute, Result};
//! use crossterm::style::{Print, SetForegroundColor, SetBackgroundColor, ResetColor, Color, Attribute};
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//!
//! fn main() -> Result<()> {
//! execute!(
//! stdout(),
//! // Blue foreground
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//! SetForegroundColor(Color::Blue),
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//! // Red background
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//! SetBackgroundColor(Color::Red),
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//! // Print text
//! Print("Blue text on Red.".to_string()),
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//! // Reset to default colors
//! ResetColor
//! )
//! }
//! ```
//!
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//! Functions:
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//!
//! Using functions from [`Colorize`](trait.Colorize.html) on a `String` or `&'static str` to color it.
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//!
//! ```no_run
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//! use crossterm::style::Colorize;
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//!
//! println!("{}", "Red foreground color & blue background.".red().on_blue());
//! ```
//!
//! ### Attributes
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//!
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//! How to appy terminal attributes to text.
//!
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//! Command API:
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//!
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//! Using the Command API to set attributes.
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//!
//! ```no_run
//! use std::io::{stdout, Write};
//!
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//! use crossterm::{execute, Result, style::Print};
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//! use crossterm::style::{SetAttribute, Attribute};
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//!
//! fn main() -> Result<()> {
//! execute!(
//! stdout(),
//! // Set to bold
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//! SetAttribute(Attribute::Bold),
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//! Print("Bold text here.".to_string()),
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//! // Reset all attributes
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//! SetAttribute(Attribute::Reset)
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//! )
//! }
//! ```
//!
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//! Functions:
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//!
//! Using [`Styler`](trait.Styler.html) functions on a `String` or `&'static str` to set attributes to it.
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//!
//! ```no_run
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//! use crossterm::style::Styler;
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//!
//! println!("{}", "Bold".bold());
//! println!("{}", "Underlined".underlined());
//! println!("{}", "Negative".negative());
//! ```
//!
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//! Displayable:
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//!
//! [`Attribute`](enum.Attribute.html) implements [Display](https://doc.rust-lang.org/beta/std/fmt/trait.Display.html) and therefore it can be formatted like:
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//!
//! ```no_run
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//! use crossterm::style::Attribute;
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//!
//! println!(
//! "{} Underlined {} No Underline",
//! Attribute::Underlined,
//! Attribute::NoUnderline
//! );
//! ```
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use std ::{
env ,
fmt ::{ self , Display } ,
} ;
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#[ cfg(windows) ]
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use crate ::Result ;
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use crate ::{ impl_display , Command } ;
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pub use self ::{
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attributes ::Attributes ,
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content_style ::ContentStyle ,
styled_content ::StyledContent ,
traits ::{ Colorize , Styler } ,
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types ::{ Attribute , Color , Colored , Colors } ,
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} ;
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#[ macro_use ]
mod macros ;
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mod ansi ;
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mod attributes ;
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mod content_style ;
mod styled_content ;
mod sys ;
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mod traits ;
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mod types ;
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/// Creates a `StyledContent`.
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///
/// This could be used to style any type that implements `Display` with colors and text attributes.
///
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/// See [`StyledContent`](struct.StyledContent.html) for more info.
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///
/// # Examples
///
/// ```no_run
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/// use crossterm::style::{style, Color};
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///
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/// let styled_content = style("Blue colored text on yellow background")
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/// .with(Color::Blue)
/// .on(Color::Yellow);
///
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/// println!("{}", styled_content);
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/// ```
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pub fn style < ' a , D : ' a > ( val : D ) -> StyledContent < D >
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where
D : Display + Clone ,
{
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ContentStyle ::new ( ) . apply ( val )
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}
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impl_colorize! ( String ) ;
impl_colorize! ( char ) ;
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// We do actually need the parentheses here because the macro doesn't work without them otherwise
// This is probably a bug somewhere in the compiler, but it isn't that big a deal.
#[ allow(unused_parens) ]
impl < ' a > Colorize < & ' a str > for & ' a str {
impl_colorize_callback! ( def_color_base! ( ( & ' a str ) ) ) ;
}
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impl_styler! ( String ) ;
impl_styler! ( char ) ;
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#[ allow(unused_parens) ]
impl < ' a > Styler < & ' a str > for & ' a str {
impl_styler_callback! ( def_attr_base! ( ( & ' a str ) ) ) ;
}
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/// Returns available color count.
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///
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/// # Notes
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///
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/// This does not always provide a good result.
pub fn available_color_count ( ) -> u16 {
env ::var ( " TERM " )
. map ( | x | if x . contains ( " 256color " ) { 256 } else { 8 } )
. unwrap_or ( 8 )
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}
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/// A command that sets the the foreground color.
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///
/// See [`Color`](enum.Color.html) for more info.
///
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/// [`SetColors`](struct.SetColors.html) can also be used to set both the foreground and background
/// color in one command.
///
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/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
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#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
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pub struct SetForegroundColor ( pub Color ) ;
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impl Command for SetForegroundColor {
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fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
ansi ::set_fg_csi_sequence ( f , self . 0 )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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sys ::windows ::set_foreground_color ( self . 0 )
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}
}
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/// A command that sets the the background color.
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///
/// See [`Color`](enum.Color.html) for more info.
///
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/// [`SetColors`](struct.SetColors.html) can also be used to set both the foreground and background
/// color with one command.
///
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/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
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#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
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pub struct SetBackgroundColor ( pub Color ) ;
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impl Command for SetBackgroundColor {
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fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
ansi ::set_bg_csi_sequence ( f , self . 0 )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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sys ::windows ::set_background_color ( self . 0 )
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}
}
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/// A command that optionally sets the foreground and/or background color.
///
/// For example:
/// ```no_run
/// use std::io::{stdout, Write};
/// use crossterm::execute;
/// use crossterm::style::{Color::{Green, Black}, Colors, Print, SetColors};
///
/// execute!(
/// stdout(),
/// SetColors(Colors::new(Green, Black)),
/// Print("Hello, world!".to_string()),
/// ).unwrap();
/// ```
///
/// See [`Colors`](struct.Colors.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
pub struct SetColors ( pub Colors ) ;
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impl Command for SetColors {
fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
if let Some ( color ) = self . 0. foreground {
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ansi ::set_fg_csi_sequence ( f , color ) ? ;
}
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if let Some ( color ) = self . 0. background {
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ansi ::set_bg_csi_sequence ( f , color ) ? ;
}
Ok ( ( ) )
}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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if let Some ( color ) = self . 0. foreground {
sys ::windows ::set_foreground_color ( color ) ? ;
}
if let Some ( color ) = self . 0. background {
sys ::windows ::set_background_color ( color ) ? ;
}
Ok ( ( ) )
}
}
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/// A command that sets an attribute.
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///
/// See [`Attribute`](enum.Attribute.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
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#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
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pub struct SetAttribute ( pub Attribute ) ;
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impl Command for SetAttribute {
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fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
ansi ::set_attr_csi_sequence ( f , self . 0 )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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// attributes are not supported by WinAPI.
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Ok ( ( ) )
}
}
/// A command that sets several attributes.
///
/// See [`Attributes`](struct.Attributes.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
pub struct SetAttributes ( pub Attributes ) ;
impl Command for SetAttributes {
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fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
ansi ::set_attrs_csi_sequence ( f , self . 0 )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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// attributes are not supported by WinAPI.
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Ok ( ( ) )
}
}
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/// A command that prints styled content.
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///
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/// See [`StyledContent`](struct.StyledContent.html) for more info.
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///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
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#[ derive(Debug, Copy, Clone) ]
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pub struct PrintStyledContent < D : Display > ( pub StyledContent < D > ) ;
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impl < D : Display > Command for PrintStyledContent < D > {
fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
write! ( f , " {} " , self . 0 )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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Ok ( ( ) )
}
}
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/// A command that resets the colors back to default.
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///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
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#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
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pub struct ResetColor ;
impl Command for ResetColor {
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fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
f . write_str ( ansi ::RESET_CSI_SEQUENCE )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , _writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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sys ::windows ::reset ( )
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}
}
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/// A command that prints the given displayable type.
///
/// Commands must be executed/queued for execution otherwise they do nothing.
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#[ derive(Debug, Clone, Copy, PartialEq, Eq) ]
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pub struct Print < T : Display > ( pub T ) ;
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impl < T : Display > Command for Print < T > {
fn write_ansi ( & self , f : & mut impl fmt ::Write ) -> fmt ::Result {
write! ( f , " {} " , self . 0 )
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}
#[ cfg(windows) ]
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fn execute_winapi ( & self , mut writer : impl FnMut ( ) -> Result < ( ) > ) -> Result < ( ) > {
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writer ( )
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}
}
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impl < T : Display > Display for Print < T > {
fn fmt ( & self , f : & mut fmt ::Formatter < '_ > ) -> fmt ::Result {
self . 0. fmt ( f )
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}
}
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impl_display! ( for SetForegroundColor ) ;
impl_display! ( for SetBackgroundColor ) ;
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impl_display! ( for SetColors ) ;
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impl_display! ( for SetAttribute ) ;
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impl_display! ( for PrintStyledContent < String > ) ;
impl_display! ( for PrintStyledContent < & 'static str > ) ;
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impl_display! ( for ResetColor ) ;