minicrossterm/src/style.rs

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//! # Style
//!
//! The `style` module provides a functionality to apply attributes and colors on your text.
//!
//! This documentation does not contain a lot of examples. The reason is that it's fairly
//! obvious how to use this crate. Although, we do provide
//! [examples](https://github.com/crossterm-rs/examples) repository
//! to demonstrate the capabilities.
//!
//! ## Platform-specific Notes
//!
//! Not all features are supported on all terminals/platforms. You should always consult
//! platform-specific notes of the following types:
//!
//! * [Color](enum.Color.html#platform-specific-notes)
//! * [Attribute](enum.Attribute.html#platform-specific-notes)
//!
//! ## Examples
//!
//! ### Colors
//!
//! The command API:
//!
//! ```no_run
//! use std::io::{stdout, Write};
//!
//! use crossterm::{execute, Result, Output};
//! use crossterm::{SetBg, SetFg, ResetColor, Color, Attribute};
//!
//! fn main() -> Result<()> {
//! execute!(
//! stdout(),
//! // Blue foreground
//! SetFg(Color::Blue),
//! // Red background
//! SetBg(Color::Red),
//! Output("Styled text here.".to_string()),
//! // Reset to default colors
//! ResetColor
//! )
//! }
//! ```
//!
//! The [`Colored`](enum.Colored.html) & [`Color`](enum.Color.html) enums:
//!
//! ```no_run
//! use crossterm::{Colored, Color};
//!
//! println!("{} Red foreground", Colored::Fg(Color::Red));
//! println!("{} Blue background", Colored::Bg(Color::Blue));
//! ```
//!
//! The [`Colorize`](trait.Colorize.html) trait:
//!
//! ```no_run
//! use crossterm::Colorize;
//!
//! println!("{}", "Red foreground color & blue background.".red().on_blue());
//! ```
//!
//! ### Attributes
//!
//! The command API:
//!
//! ```no_run
//! use std::io::{stdout, Write};
//!
//! use crossterm::{execute, Result, Output};
//! use crossterm::{SetAttr, Attribute};
//!
//! fn main() -> Result<()> {
//! execute!(
//! stdout(),
//! // Set to bold
//! SetAttr(Attribute::Bold),
//! Output("Styled text here.".to_string()),
//! // Reset all attributes
//! SetAttr(Attribute::Reset)
//! )
//! }
//! ```
//!
//! The [`Styler`](trait.Styler.html) trait:
//!
//! ```no_run
//! use crossterm::Styler;
//!
//! println!("{}", "Bold".bold());
//! println!("{}", "Underlined".underlined());
//! println!("{}", "Negative".negative());
//! ```
//!
//! The [`Attribute`](enum.Attribute.html) enum:
//!
//! ```no_run
//! use crossterm::Attribute;
//!
//! println!(
//! "{} Underlined {} No Underline",
//! Attribute::Underlined,
//! Attribute::NoUnderline
//! );
//! ```
use std::env;
use std::fmt::Display;
use style::ansi::{self, AnsiColor};
#[cfg(windows)]
use style::winapi::WinApiColor;
use style::Style;
use crate::impl_display;
#[cfg(windows)]
use crate::utils::supports_ansi;
use crate::utils::{Command, Result};
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pub use self::contentstyle::ContentStyle;
pub use self::enums::{Attribute, Color, Colored};
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pub use self::styledcontent::StyledContent;
pub use self::traits::{Colorize, Styler};
#[macro_use]
mod macros;
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mod contentstyle;
mod enums;
mod style;
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mod styledcontent;
mod traits;
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/// Creates a `StyledContent`.
///
/// This could be used to style any type that implements `Display` with colors and text attributes.
///
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/// See [`StyledContent`](struct.StyledContent.html) for more info.
///
/// # Examples
///
/// ```no_run
/// use crossterm::{style, Color};
///
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/// let styled_content = style("Blue colored text on yellow background")
/// .with(Color::Blue)
/// .on(Color::Yellow);
///
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/// println!("{}", styled_content);
/// ```
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pub fn style<'a, D: 'a>(val: D) -> StyledContent<D>
where
D: Display + Clone,
{
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ContentStyle::new().apply(val)
}
impl Colorize<&'static str> for &'static str {
// foreground colors
def_str_color!(fg_color: black => Color::Black);
def_str_color!(fg_color: dark_grey => Color::DarkGrey);
def_str_color!(fg_color: red => Color::Red);
def_str_color!(fg_color: dark_red => Color::DarkRed);
def_str_color!(fg_color: green => Color::Green);
def_str_color!(fg_color: dark_green => Color::DarkGreen);
def_str_color!(fg_color: yellow => Color::Yellow);
def_str_color!(fg_color: dark_yellow => Color::DarkYellow);
def_str_color!(fg_color: blue => Color::Blue);
def_str_color!(fg_color: dark_blue => Color::DarkBlue);
def_str_color!(fg_color: magenta => Color::Magenta);
def_str_color!(fg_color: dark_magenta => Color::DarkMagenta);
def_str_color!(fg_color: cyan => Color::Cyan);
def_str_color!(fg_color: dark_cyan => Color::DarkCyan);
def_str_color!(fg_color: white => Color::White);
def_str_color!(fg_color: grey => Color::Grey);
// background colors
def_str_color!(bg_color: on_black => Color::Black);
def_str_color!(bg_color: on_dark_grey => Color::DarkGrey);
def_str_color!(bg_color: on_red => Color::Red);
def_str_color!(bg_color: on_dark_red => Color::DarkRed);
def_str_color!(bg_color: on_green => Color::Green);
def_str_color!(bg_color: on_dark_green => Color::DarkGreen);
def_str_color!(bg_color: on_yellow => Color::Yellow);
def_str_color!(bg_color: on_dark_yellow => Color::DarkYellow);
def_str_color!(bg_color: on_blue => Color::Blue);
def_str_color!(bg_color: on_dark_blue => Color::DarkBlue);
def_str_color!(bg_color: on_magenta => Color::Magenta);
def_str_color!(bg_color: on_dark_magenta => Color::DarkMagenta);
def_str_color!(bg_color: on_cyan => Color::Cyan);
def_str_color!(bg_color: on_dark_cyan => Color::DarkCyan);
def_str_color!(bg_color: on_white => Color::White);
def_str_color!(bg_color: on_grey => Color::Grey);
}
impl Styler<&'static str> for &'static str {
def_str_attr!(reset => Attribute::Reset);
def_str_attr!(bold => Attribute::Bold);
def_str_attr!(underlined => Attribute::Underlined);
def_str_attr!(reverse => Attribute::Reverse);
def_str_attr!(dim => Attribute::Dim);
def_str_attr!(italic => Attribute::Italic);
def_str_attr!(negative => Attribute::Reverse);
def_str_attr!(slow_blink => Attribute::SlowBlink);
def_str_attr!(rapid_blink => Attribute::RapidBlink);
def_str_attr!(hidden => Attribute::Hidden);
def_str_attr!(crossed_out => Attribute::CrossedOut);
}
/// A terminal color.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// // You can replace the following line with `use crossterm::TerminalColor;`
/// // if you're using the `crossterm` crate with the `style` feature enabled.
/// use crossterm::{Result, TerminalColor, Color};
///
/// fn main() -> Result<()> {
/// let color = TerminalColor::new();
/// // Set foreground color
/// color.set_fg(Color::Blue)?;
/// // Set background color
/// color.set_bg(Color::Red)?;
/// // Reset to the default colors
/// color.reset()
/// }
/// ```
pub struct TerminalColor {
#[cfg(windows)]
color: Box<(dyn Style + Sync + Send)>,
#[cfg(unix)]
color: AnsiColor,
}
impl TerminalColor {
/// Creates a new `TerminalColor`.
pub fn new() -> TerminalColor {
#[cfg(windows)]
let color = if supports_ansi() {
Box::from(AnsiColor::new()) as Box<(dyn Style + Sync + Send)>
} else {
WinApiColor::new() as Box<(dyn Style + Sync + Send)>
};
#[cfg(unix)]
let color = AnsiColor::new();
TerminalColor { color }
}
/// Sets the foreground color.
pub fn set_fg(&self, color: Color) -> Result<()> {
self.color.set_fg(color)
}
/// Sets the background color.
pub fn set_bg(&self, color: Color) -> Result<()> {
self.color.set_bg(color)
}
/// Resets the terminal colors and attributes to the default ones.
pub fn reset(&self) -> Result<()> {
self.color.reset()
}
/// Returns available color count.
///
/// # Notes
///
/// This does not always provide a good result.
pub fn available_color_count(&self) -> u16 {
env::var("TERM")
.map(|x| if x.contains("256color") { 256 } else { 8 })
.unwrap_or(8)
}
}
/// Creates a new `TerminalColor`.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use crossterm::{color, Color, Result};
///
/// fn main() -> Result<()> {
/// let color = color();
/// // Set foreground color
/// color.set_fg(Color::Blue)?;
/// // Set background color
/// color.set_bg(Color::Red)?;
/// // Reset to the default colors
/// color.reset()
/// }
/// ```
pub fn color() -> TerminalColor {
TerminalColor::new()
}
/// A command to set the foreground color.
///
/// See [`Color`](enum.Color.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
pub struct SetFg(pub Color);
impl Command for SetFg {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::set_fg_csi_sequence(self.0)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
WinApiColor::new().set_fg(self.0)
}
}
/// A command to set the background color.
///
/// See [`Color`](enum.Color.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
pub struct SetBg(pub Color);
impl Command for SetBg {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::set_bg_csi_sequence(self.0)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
WinApiColor::new().set_bg(self.0)
}
}
/// A command to set the text attribute.
///
/// See [`Attribute`](enum.Attribute.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
pub struct SetAttr(pub Attribute);
impl Command for SetAttr {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::set_attr_csi_sequence(self.0)
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
// attributes are not supported by WinAPI.
Ok(())
}
}
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/// A command to print the styled content.
///
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/// See [`StyledContent`](struct.StyledContent.html) for more info.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
pub struct PrintStyledContent<D: Display + Clone>(pub StyledContent<D>);
impl<D> Command for PrintStyledContent<D>
where
D: Display + Clone,
{
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type AnsiType = StyledContent<D>;
fn ansi_code(&self) -> Self::AnsiType {
self.0.clone()
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
Ok(())
}
}
/// A command to reset the colors back to default ones.
///
/// # Notes
///
/// Commands must be executed/queued for execution otherwise they do nothing.
pub struct ResetColor;
impl Command for ResetColor {
type AnsiType = String;
fn ansi_code(&self) -> Self::AnsiType {
ansi::RESET_CSI_SEQUENCE.to_string()
}
#[cfg(windows)]
fn execute_winapi(&self) -> Result<()> {
WinApiColor::new().reset()
}
}
impl_display!(for SetFg);
impl_display!(for SetBg);
impl_display!(for SetAttr);
impl_display!(for PrintStyledContent<String>);
impl_display!(for PrintStyledContent<&'static str>);
impl_display!(for ResetColor);