minicrossterm/src/terminal/sys/windows.rs

382 lines
11 KiB
Rust

//! WinAPI related logic for terminal manipulation.
use std::fmt::{self, Write};
use std::io;
use crossterm_winapi::{Console, ConsoleMode, Coord, Handle, ScreenBuffer, Size};
use winapi::{
shared::minwindef::DWORD,
um::wincon::{SetConsoleTitleW, ENABLE_ECHO_INPUT, ENABLE_LINE_INPUT, ENABLE_PROCESSED_INPUT},
};
use crate::{cursor, terminal::ClearType, ErrorKind, Result};
const RAW_MODE_MASK: DWORD = ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT | ENABLE_PROCESSED_INPUT;
pub(crate) fn enable_raw_mode() -> Result<()> {
let console_mode = ConsoleMode::from(Handle::current_in_handle()?);
let dw_mode = console_mode.mode()?;
let new_mode = dw_mode & !RAW_MODE_MASK;
console_mode.set_mode(new_mode)?;
Ok(())
}
pub(crate) fn disable_raw_mode() -> Result<()> {
let console_mode = ConsoleMode::from(Handle::current_in_handle()?);
let dw_mode = console_mode.mode()?;
let new_mode = dw_mode | RAW_MODE_MASK;
console_mode.set_mode(new_mode)?;
Ok(())
}
pub(crate) fn size() -> Result<(u16, u16)> {
let terminal_size = ScreenBuffer::current()?.info()?.terminal_size();
// windows starts counting at 0, unix at 1, add one to replicated unix behaviour.
Ok((
(terminal_size.width + 1) as u16,
(terminal_size.height + 1) as u16,
))
}
pub(crate) fn clear(clear_type: ClearType) -> Result<()> {
let screen_buffer = ScreenBuffer::current()?;
let csbi = screen_buffer.info()?;
let pos = csbi.cursor_pos();
let buffer_size = csbi.buffer_size();
let current_attribute = csbi.attributes();
match clear_type {
ClearType::All => {
clear_entire_screen(buffer_size, current_attribute)?;
}
ClearType::FromCursorDown => clear_after_cursor(pos, buffer_size, current_attribute)?,
ClearType::FromCursorUp => clear_before_cursor(pos, buffer_size, current_attribute)?,
ClearType::CurrentLine => clear_current_line(pos, buffer_size, current_attribute)?,
ClearType::UntilNewLine => clear_until_line(pos, buffer_size, current_attribute)?,
};
Ok(())
}
pub(crate) fn scroll_up(row_count: u16) -> Result<()> {
let csbi = ScreenBuffer::current()?;
let mut window = csbi.info()?.terminal_window();
// check whether the window is too close to the screen buffer top
let count = row_count as i16;
if window.top >= count {
window.top -= count; // move top down
window.bottom -= count; // move bottom down
Console::output()?.set_console_info(true, window)?;
}
Ok(())
}
pub(crate) fn scroll_down(row_count: u16) -> Result<()> {
let screen_buffer = ScreenBuffer::current()?;
let csbi = screen_buffer.info()?;
let mut window = csbi.terminal_window();
let buffer_size = csbi.buffer_size();
// check whether the window is too close to the screen buffer top
let count = row_count as i16;
if window.bottom < buffer_size.height - count {
window.top += count; // move top down
window.bottom += count; // move bottom down
Console::output()?.set_console_info(true, window)?;
}
Ok(())
}
pub(crate) fn set_size(width: u16, height: u16) -> Result<()> {
if width <= 1 {
return Err(ErrorKind::new(
io::ErrorKind::InvalidInput,
"terminal width must be at least 1",
));
}
if height <= 1 {
return Err(ErrorKind::new(
io::ErrorKind::InvalidInput,
"terminal height must be at least 1",
));
}
// get the position of the current console window
let screen_buffer = ScreenBuffer::current()?;
let console = Console::from(screen_buffer.handle().clone());
let csbi = screen_buffer.info()?;
let current_size = csbi.buffer_size();
let window = csbi.terminal_window();
let mut new_size = Size::new(current_size.width, current_size.height);
// If the buffer is smaller than this new window size, resize the
// buffer to be large enough. Include window position.
let mut resize_buffer = false;
let width = width as i16;
if current_size.width < window.left + width {
if window.left >= i16::max_value() - width {
return Err(ErrorKind::new(
io::ErrorKind::InvalidInput,
"terminal width too large",
));
}
new_size.width = window.left + width;
resize_buffer = true;
}
let height = height as i16;
if current_size.height < window.top + height {
if window.top >= i16::max_value() - height {
return Err(ErrorKind::new(
io::ErrorKind::InvalidInput,
"terminal height too large",
));
}
new_size.height = window.top + height;
resize_buffer = true;
}
if resize_buffer {
screen_buffer.set_size(new_size.width - 1, new_size.height - 1)?;
}
let mut window = window;
// preserve the position, but change the size.
window.bottom = window.top + height - 1;
window.right = window.left + width - 1;
console.set_console_info(true, window)?;
// if we resized the buffer, un-resize it.
if resize_buffer {
screen_buffer.set_size(current_size.width - 1, current_size.height - 1)?;
}
let bounds = console.largest_window_size();
if width > bounds.x {
return Err(ErrorKind::new(
io::ErrorKind::InvalidInput,
format!("terminal width {} too large", width),
));
}
if height > bounds.y {
return Err(ErrorKind::new(
io::ErrorKind::InvalidInput,
format!("terminal height {} too large", height),
));
}
Ok(())
}
pub(crate) fn set_window_title(title: impl fmt::Display) -> Result<()> {
struct Utf16Encoder(Vec<u16>);
impl Write for Utf16Encoder {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.0.extend(s.encode_utf16());
Ok(())
}
}
let mut title_utf16 = Utf16Encoder(Vec::new());
write!(title_utf16, "{}", title).expect("formatting failed");
title_utf16.0.push(0);
let title = title_utf16.0;
let result = unsafe { SetConsoleTitleW(title.as_ptr()) };
if result != 0 {
Ok(())
} else {
Err(ErrorKind::last_os_error())
}
}
fn clear_after_cursor(location: Coord, buffer_size: Size, current_attribute: u16) -> Result<()> {
let (mut x, mut y) = (location.x, location.y);
// if cursor position is at the outer right position
if x as i16 > buffer_size.width {
y += 1;
x = 0;
}
// location where to start clearing
let start_location = Coord::new(x, y);
// get sum cells before cursor
let cells_to_write = buffer_size.width as u32 * buffer_size.height as u32;
clear_winapi(start_location, cells_to_write, current_attribute)
}
fn clear_before_cursor(location: Coord, buffer_size: Size, current_attribute: u16) -> Result<()> {
let (xpos, ypos) = (location.x, location.y);
// one cell after cursor position
let x = 0;
// one at row of cursor position
let y = 0;
// location where to start clearing
let start_location = Coord::new(x, y);
// get sum cells before cursor
let cells_to_write = (buffer_size.width as u32 * ypos as u32) + (xpos as u32 + 1);
// clear everything before cursor position
clear_winapi(start_location, cells_to_write, current_attribute)
}
fn clear_entire_screen(buffer_size: Size, current_attribute: u16) -> Result<()> {
// get sum cells before cursor
let cells_to_write = buffer_size.width as u32 * buffer_size.height as u32;
// location where to start clearing
let start_location = Coord::new(0, 0);
// clear the entire screen
clear_winapi(start_location, cells_to_write, current_attribute)?;
// put the cursor back at cell 0,0
cursor::sys::move_to(0, 0)?;
Ok(())
}
fn clear_current_line(location: Coord, buffer_size: Size, current_attribute: u16) -> Result<()> {
// location where to start clearing
let start_location = Coord::new(0, location.y);
// get sum cells before cursor
let cells_to_write = buffer_size.width as u32;
// clear the whole current line
clear_winapi(start_location, cells_to_write, current_attribute)?;
// put the cursor back at cell 1 on current row
cursor::sys::move_to(0, location.y as u16)?;
Ok(())
}
fn clear_until_line(location: Coord, buffer_size: Size, current_attribute: u16) -> Result<()> {
let (x, y) = (location.x, location.y);
// location where to start clearing
let start_location = Coord::new(x, y);
// get sum cells before cursor
let cells_to_write = (buffer_size.width - x as i16) as u32;
// clear until the current line
clear_winapi(start_location, cells_to_write, current_attribute)?;
// put the cursor back at original cursor position before we did the clearing
cursor::sys::move_to(x as u16, y as u16)?;
Ok(())
}
fn clear_winapi(start_location: Coord, cells_to_write: u32, current_attribute: u16) -> Result<()> {
let console = Console::from(Handle::current_out_handle()?);
console.fill_whit_character(start_location, cells_to_write, ' ')?;
console.fill_whit_attribute(start_location, cells_to_write, current_attribute)?;
Ok(())
}
#[cfg(test)]
mod tests {
use std::{ffi::OsString, os::windows::ffi::OsStringExt};
use crossterm_winapi::ScreenBuffer;
use winapi::um::wincon::GetConsoleTitleW;
use super::{scroll_down, scroll_up, set_size, set_window_title, size};
#[test]
fn test_resize_winapi() {
let (width, height) = size().unwrap();
set_size(30, 30).unwrap();
assert_eq!((30, 30), size().unwrap());
// reset to previous size
set_size(width, height).unwrap();
assert_eq!((width, height), size().unwrap());
}
// Test is disabled, because it's failing on Travis CI
#[test]
#[ignore]
fn test_scroll_down_winapi() {
let current_window = ScreenBuffer::current()
.unwrap()
.info()
.unwrap()
.terminal_window();
scroll_down(2).unwrap();
let new_window = ScreenBuffer::current()
.unwrap()
.info()
.unwrap()
.terminal_window();
assert_eq!(new_window.top, current_window.top + 2);
assert_eq!(new_window.bottom, current_window.bottom + 2);
}
// Test is disabled, because it's failing on Travis CI
#[test]
#[ignore]
fn test_scroll_up_winapi() {
// move the terminal buffer down before moving it up
test_scroll_down_winapi();
let current_window = ScreenBuffer::current()
.unwrap()
.info()
.unwrap()
.terminal_window();
scroll_up(2).unwrap();
let new_window = ScreenBuffer::current()
.unwrap()
.info()
.unwrap()
.terminal_window();
assert_eq!(new_window.top, current_window.top - 2);
assert_eq!(new_window.bottom, current_window.bottom - 2);
}
#[test]
fn test_set_title_winapi() {
let test_title = "this is a crossterm test title";
set_window_title(test_title).unwrap();
let mut raw = [0_u16; 128];
let length = unsafe { GetConsoleTitleW(raw.as_mut_ptr(), raw.len() as u32) } as usize;
assert_ne!(0, length);
let console_title = OsString::from_wide(&raw[..length]).into_string().unwrap();
assert_eq!(test_title, &console_title[..]);
}
}