60 lines
1.3 KiB
Rust
60 lines
1.3 KiB
Rust
//! This is an ANSI specific implementation for the screen manager
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//! This module is used for windows 10 terminals and unix terminals by default.
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//! This module uses the stdout to write to the console.
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use std::io::{self, Write};
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use super::IScreenManager;
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pub struct AnsiScreenManager
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{
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pub is_alternate_screen: bool,
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output: Box<Write>,
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}
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impl IScreenManager for AnsiScreenManager
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{
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type Output = Box<Write>;
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fn stdout(&mut self) -> &mut Self::Output
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{
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return &mut self.output
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}
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fn toggle_is_alternate_screen(&mut self, is_alternate_screen: bool)
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{
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self.is_alternate_screen = is_alternate_screen;
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}
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fn write_ansi(&mut self, string: String)
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{
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write!(self.output, "{}", string);
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self.flush();
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}
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fn write_ansi_str(&mut self, string: &str)
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{
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write!(self.output, "{}", string);
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self.flush();
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}
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}
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impl AnsiScreenManager {
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pub fn new() -> Self {
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AnsiScreenManager {
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output: (Box::from(io::stdout()) as Box<Write>),
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is_alternate_screen: false
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}
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}
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}
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impl Write for AnsiScreenManager
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{
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fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
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self.output.write(buf)
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}
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fn flush(&mut self) -> io::Result<()> {
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self.stdout().flush()
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}
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} |