ad74f6b524
* Introduced: crossterm workspace, feature flags.
74 lines
2.4 KiB
Rust
74 lines
2.4 KiB
Rust
use super::variables::{Cell, Position, Size};
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use crossterm::{cursor, Color, Crossterm, ObjectStyle, Screen, StyledObject};
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use std::fmt::Display;
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pub struct Map {
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pub map: Vec<Vec<Cell>>,
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pub size: Size,
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}
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impl Map {
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pub fn new(map_size: Size, wall_cell_char: char, map_cell_char: char) -> Map {
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let mut map: Vec<Vec<Cell>> = Vec::new();
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// initialize the map shown on the screen. Each cell of terminal should have a value that could be changed by the algorithm
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// create n rows with n cells.
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for y in 0..map_size.height {
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let mut row: Vec<Cell> = Vec::new();
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for x in 0..map_size.width {
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if (y == 0 || y == map_size.height - 1) || (x == 0 || x == map_size.width - 1) {
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row.push(Cell::new(
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Position::new(x, y),
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Color::Black,
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wall_cell_char,
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true,
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));
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} else {
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row.push(Cell::new(
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Position::new(x, y),
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Color::Black,
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map_cell_char,
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false,
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));
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}
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}
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map.push(row);
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}
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Map {
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map: map,
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size: Size::new(map_size.width, map_size.height),
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}
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}
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// render the map on the screen.
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pub fn render_map(&mut self, screen: &Screen) {
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let crossterm = Crossterm::from_screen(screen);
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for row in self.map.iter_mut() {
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for column in row.iter_mut() {
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// we only have to render the walls
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if (column.position.y == 0 || column.position.y == self.size.height - 1)
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|| (column.position.x == 0 || column.position.x == self.size.width - 1)
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{
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let cell_style = crossterm.style(column.look).on(column.color);
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cursor().goto(column.position.x as u16, column.position.y as u16);
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cell_style.paint(&screen.stdout);
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}
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}
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}
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}
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// check if position in the map at the given coords is visted.
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pub fn is_cell_visited(&self, x: usize, y: usize) -> bool {
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self.map[y][x].visited
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}
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// change an position in the map to visited.
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pub fn set_visited(&mut self, x: usize, y: usize) {
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self.map[y][x].visited = true;
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}
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}
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