287 lines
8.3 KiB
Rust
287 lines
8.3 KiB
Rust
//! This is an `WINAPI` specific implementation for terminal related action.
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//! This module is used for non supporting `ANSI` windows terminals.
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use super::super::shared::functions;
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use super::super::ScreenManager;
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use super::{ClearType, ITerminal, Rc};
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use cursor::cursor;
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use kernel::windows_kernel::{kernel, terminal};
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use winapi::um::wincon::{CONSOLE_SCREEN_BUFFER_INFO, COORD, SMALL_RECT};
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use Context;
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use std::sync::Mutex;
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/// This struct is an windows implementation for terminal related actions.
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pub struct WinApiTerminal {
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context: Rc<Context>,
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}
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impl WinApiTerminal {
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pub fn new(context: Rc<Context>) -> Box<WinApiTerminal> {
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Box::from(WinApiTerminal { context })
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}
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}
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impl ITerminal for WinApiTerminal {
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fn clear(&self, clear_type: ClearType) {
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let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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let pos = cursor(&self.context).pos();
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match clear_type {
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ClearType::All => clear_entire_screen(csbi, &self.context),
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ClearType::FromCursorDown => clear_after_cursor(pos, csbi, &self.context),
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ClearType::FromCursorUp => clear_before_cursor(pos, csbi, &self.context),
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ClearType::CurrentLine => clear_current_line(pos, csbi, &self.context),
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ClearType::UntilNewLine => clear_until_line(pos, csbi, &self.context),
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};
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}
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fn terminal_size(&self) -> (u16, u16) {
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terminal::terminal_size(&self.context.screen_manager)
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}
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fn scroll_up(&self, count: i16) {
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// yet to be implemented
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}
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fn scroll_down(&self, count: i16) {
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let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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let mut srct_window;
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// Set srctWindow to the current window size and location.
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srct_window = csbi.srWindow;
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// Check whether the window is too close to the screen buffer top
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if srct_window.Bottom < csbi.dwSize.Y - count {
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srct_window.Top += count; // move top down
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srct_window.Bottom += count; // move bottom down
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let success =
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kernel::set_console_info(true, &mut srct_window, &self.context.screen_manager);
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if success {
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panic!("Something went wrong when scrolling down");
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}
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}
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}
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/// Set the current terminal size
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fn set_size(&self, width: i16, height: i16) {
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if width <= 0 {
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panic!("Cannot set the terminal width lower than 1");
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}
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if height <= 0 {
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panic!("Cannot set the terminal height lower then 1")
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}
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// Get the position of the current console window
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let csbi = kernel::get_console_screen_buffer_info(&self.context.screen_manager);
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let mut success = false;
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// If the buffer is smaller than this new window size, resize the
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// buffer to be large enough. Include window position.
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let mut resize_buffer = false;
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let mut size = COORD {
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X: csbi.dwSize.X,
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Y: csbi.dwSize.Y,
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};
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if csbi.dwSize.X < csbi.srWindow.Left + width {
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if csbi.srWindow.Left >= i16::max_value() - width {
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panic!("Argument out of range when setting terminal width.");
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}
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size.X = csbi.srWindow.Left + width;
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resize_buffer = true;
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}
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if csbi.dwSize.Y < csbi.srWindow.Top + height {
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if csbi.srWindow.Top >= i16::max_value() - height {
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panic!("Argument out of range when setting terminal height");
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}
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size.Y = csbi.srWindow.Top + height;
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resize_buffer = true;
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}
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if resize_buffer {
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success = kernel::set_console_screen_buffer_size(size, &self.context.screen_manager);
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if !success {
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panic!("Something went wrong when setting screen buffer size.");
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}
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}
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let mut fsr_window: SMALL_RECT = csbi.srWindow;
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// Preserve the position, but change the size.
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fsr_window.Bottom = fsr_window.Top + height;
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fsr_window.Right = fsr_window.Left + width;
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let success = kernel::set_console_info(true, &fsr_window, &self.context.screen_manager);
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if success {
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// If we resized the buffer, un-resize it.
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if resize_buffer {
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kernel::set_console_screen_buffer_size(csbi.dwSize, &self.context.screen_manager);
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}
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let bounds = kernel::get_largest_console_window_size();
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if width > bounds.X {
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panic!(
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"Argument width: {} out of range when setting terminal width.",
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width
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);
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}
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if height > bounds.Y {
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panic!(
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"Argument height: {} out of range when setting terminal height",
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height
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);
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}
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}
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}
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fn exit(&self) {
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functions::exit_terminal();
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}
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}
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pub fn clear_after_cursor(
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pos: (u16, u16),
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csbi: CONSOLE_SCREEN_BUFFER_INFO,
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context: &Rc<Context>,
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) {
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let (mut x, mut y) = pos;
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// if cursor position is at the outer right position
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if x as i16 > csbi.dwSize.X {
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y += 1;
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x = 0;
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}
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// location where to start clearing
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let start_location = COORD {
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X: x as i16,
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Y: y as i16,
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};
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// get sum cells before cursor
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let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
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}
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pub fn clear_before_cursor(
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pos: (u16, u16),
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csbi: CONSOLE_SCREEN_BUFFER_INFO,
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context: &Rc<Context>,
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) {
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let (xpos, ypos) = pos;
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// one cell after cursor position
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let x = 0;
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// one at row of cursor position
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let y = 0;
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// location where to start clearing
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let start_location = COORD {
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X: x as i16,
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Y: y as i16,
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};
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// get sum cells before cursor
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let cells_to_write = (csbi.dwSize.X as u32 * ypos as u32) + (xpos as u32 + 1);
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clear(start_location, cells_to_write, &context.screen_manager);
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}
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pub fn clear_entire_screen(csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
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// position x at start
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let x = 0;
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// position y at start
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let y = 0;
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// location where to start clearing
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let start_location = COORD {
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X: x as i16,
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Y: y as i16,
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};
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// get sum cells before cursor
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let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at (0, 0)
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cursor(&context).goto(0, 0);
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}
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pub fn clear_current_line(
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pos: (u16, u16),
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csbi: CONSOLE_SCREEN_BUFFER_INFO,
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context: &Rc<Context>,
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) {
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// position x at start
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let x = 0;
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// position y at start
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let y = pos.1;
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// location where to start clearing
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let start_location = COORD {
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X: x as i16,
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Y: y as i16,
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};
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// get sum cells before cursor
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let cells_to_write = csbi.dwSize.X as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at 1 cell on current row
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cursor(&context).goto(0, y);
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}
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pub fn clear_until_line(pos: (u16, u16), csbi: CONSOLE_SCREEN_BUFFER_INFO, context: &Rc<Context>) {
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let (x, y) = pos;
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// location where to start clearing
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let start_location = COORD {
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X: x as i16,
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Y: y as i16,
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};
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// get sum cells before cursor
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let cells_to_write = (csbi.dwSize.X - x as i16) as u32;
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clear(start_location, cells_to_write, &context.screen_manager);
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// put the cursor back at original cursor position
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cursor(&context).goto(x, y);
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}
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fn clear(start_loaction: COORD, cells_to_write: u32, screen_manager: &Rc<Mutex<ScreenManager>>) {
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let mut cells_written = 0;
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let mut success = false;
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success = kernel::fill_console_output_character(
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&mut cells_written,
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start_loaction,
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cells_to_write,
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screen_manager,
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);
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if !success {
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panic!("Could not clear screen after cursor");
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}
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cells_written = 0;
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success = kernel::fill_console_output_attribute(
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&mut cells_written,
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start_loaction,
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cells_to_write,
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screen_manager,
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);
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if !success {
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panic!("Couldnot reset attributes after cursor");
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}
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}
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