71 lines
1.7 KiB
Rust
71 lines
1.7 KiB
Rust
//! This module contains the `object style` that can be applied to an `styled object`.
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use super::{Color, StyledObject};
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use std::fmt::Display;
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#[cfg(unix)]
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use super::Attribute;
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/// Struct that contains the style properties that can be applied to an displayable object.
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#[derive(Clone)]
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pub struct ObjectStyle {
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pub fg_color: Option<Color>,
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pub bg_color: Option<Color>,
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#[cfg(unix)]
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pub attrs: Vec<Attribute>,
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}
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impl Default for ObjectStyle {
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fn default() -> ObjectStyle {
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ObjectStyle {
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fg_color: Some(Color::White),
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bg_color: Some(Color::Black),
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#[cfg(unix)]
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attrs: Vec::new(),
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}
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}
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}
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impl ObjectStyle {
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/// Apply an `StyledObject` to the passed displayable object.
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pub fn apply_to<D: Display>(
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&self,
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val: D,
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) -> StyledObject<D> {
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StyledObject {
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object_style: self.clone(),
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content: val,
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}
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}
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/// Get an new instance of `ObjectStyle`
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pub fn new() -> ObjectStyle {
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return ObjectStyle {
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fg_color: None,
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bg_color: None,
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#[cfg(unix)]
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attrs: Vec::new(),
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};
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}
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/// Set the background color of `ObjectStyle` to the passed color.
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pub fn bg(mut self, color: Color) -> ObjectStyle {
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self.bg_color = Some(color);
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self
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}
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/// Set the foreground color of `ObjectStyle` to the passed color.
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pub fn fg(mut self, color: Color) -> ObjectStyle {
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self.fg_color = Some(color);
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self
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}
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#[cfg(unix)]
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/// Add an attribute to the current text. Like italic or bold.
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pub fn add_attr(&mut self, attr: Attribute) {
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self.attrs.push(attr);
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}
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}
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