//! This is an `WINAPI` specific implementation for terminal related action. //! This module is used for non supporting `ANSI` windows terminals. use {Construct}; use cursor::cursor; use super::{ClearType, ITerminal}; use winapi::um::wincon::{SMALL_RECT, COORD, CONSOLE_SCREEN_BUFFER_INFO,}; use kernel::windows_kernel::{kernel, terminal}; /// This struct is an windows implementation for terminal related actions. pub struct WinApiTerminal; impl Construct for WinApiTerminal { fn new() -> Box { Box::from(WinApiTerminal {}) } } impl ITerminal for WinApiTerminal { fn clear(&self, clear_type: ClearType) { let csbi = kernel::get_console_screen_buffer_info(); let pos = cursor().pos(); match clear_type { ClearType::All => clear_entire_screen(csbi), ClearType::FromCursorDown => clear_after_cursor(pos,csbi), ClearType::FromCursorUp => clear_before_cursor(pos, csbi), ClearType::CurrentLine => clear_current_line(pos, csbi), ClearType::UntilNewLine => clear_until_line(pos, csbi), }; } fn terminal_size(&self) -> (u16, u16) { terminal::terminal_size() } fn scroll_up(&self, count: i16) { // yet to be inplemented } fn scroll_down(&self, count: i16) { let csbi = kernel::get_console_screen_buffer_info(); let mut srct_window; // Set srctWindow to the current window size and location. srct_window = csbi.srWindow; // Check whether the window is too close to the screen buffer top if srct_window.Bottom < csbi.dwSize.Y - count { srct_window.Top += count; // move top down srct_window.Bottom += count; // move bottom down let success = kernel::set_console_info(true, &mut srct_window); if success { panic!("Something went wrong when scrolling down"); } } } /// Set the current terminal size fn set_size(&self, width: i16, height: i16) { if width <= 0 { panic!("Cannot set the terminal width lower than 1"); } if height <= 0 { panic!("Cannot set the terminal height lower then 1") } // Get the position of the current console window let csbi = kernel::get_console_screen_buffer_info(); let mut success = false; // If the buffer is smaller than this new window size, resize the // buffer to be large enough. Include window position. let mut resize_buffer = false; let mut size = COORD { X: csbi.dwSize.X, Y: csbi.dwSize.Y }; if csbi.dwSize.X < csbi.srWindow.Left + width { if csbi.srWindow.Left >= i16::max_value() - width { panic!("Argument out of range when setting terminal width."); } size.X = csbi.srWindow.Left + width; resize_buffer = true; } if csbi.dwSize.Y < csbi.srWindow.Top + height { if csbi.srWindow.Top >= i16::max_value() - height { panic!("Argument out of range when setting terminal height"); } size.Y = csbi.srWindow.Top + height; resize_buffer = true; } if resize_buffer { success = kernel::set_console_screen_buffer_size(size); if !success { panic!("Something went wrong when setting screen buffer size."); } } let mut fsr_window: SMALL_RECT = csbi.srWindow; // Preserve the position, but change the size. fsr_window.Bottom = fsr_window.Top + height; fsr_window.Right = fsr_window.Left + width; let success = kernel::set_console_info(true, &fsr_window); if success { // If we resized the buffer, un-resize it. if resize_buffer { kernel::set_console_screen_buffer_size(csbi.dwSize); } let bounds = kernel::get_largest_console_window_size(); if width > bounds.X { panic!("Argument width: {} out of range when setting terminal width.", width); } if height > bounds.Y { panic!("Argument height: {} out of range when setting terminal height", height); } } } } pub fn clear_after_cursor(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO) { let (mut x,mut y) = pos; // if cursor position is at the outer right position if x as i16 > csbi.dwSize.X { y += 1; x = 0; } // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16}; // get sum cells before cursor let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32; clear(start_location,cells_to_write); } pub fn clear_before_cursor(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO) { let (xpos,ypos) = pos; // one cell after cursor position let x = 0; // one at row of cursor position let y = 0; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16}; // get sum cells before cursor let cells_to_write = (csbi.dwSize.X as u32 * ypos as u32) + (xpos as u32 + 1); clear(start_location, cells_to_write); } pub fn clear_entire_screen(csbi: CONSOLE_SCREEN_BUFFER_INFO) { // position x at start let x = 0; // position y at start let y = 0; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16}; // get sum cells before cursor let cells_to_write = csbi.dwSize.X as u32 * csbi.dwSize.Y as u32; clear( start_location, cells_to_write); // put the cursor back at (0, 0) cursor().goto(0, 0); } pub fn clear_current_line(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO) { // position x at start let x = 0; // position y at start let y = pos.1; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16}; // get sum cells before cursor let cells_to_write = csbi.dwSize.X as u32; clear(start_location, cells_to_write); // put the cursor back at 1 cell on current row cursor().goto(0, y); } pub fn clear_until_line(pos: (u16,u16), csbi: CONSOLE_SCREEN_BUFFER_INFO) { let (x,y) = pos; // location where to start clearing let start_location = COORD { X: x as i16, Y: y as i16}; // get sum cells before cursor let cells_to_write = (csbi.dwSize.X - x as i16) as u32; clear(start_location, cells_to_write); // put the cursor back at original cursor position cursor().goto(x,y); } fn clear( start_loaction: COORD, cells_to_write: u32 ) { let mut cells_written = 0; let mut success = false; success = kernel::fill_console_output_character(&mut cells_written, start_loaction, cells_to_write); if !success { panic!("Could not clear screen after cursor"); } cells_written = 0; success = kernel::fill_console_output_attribute(&mut cells_written, start_loaction, cells_to_write); if !success { panic!("Couldnot reset attributes after cursor"); } }