extern crate crossterm; use crossterm::style::Color; use crossterm::cursor::cursor; use crossterm::screen::AlternateScreen; use crossterm::terminal::{self, ClearType}; use crossterm::Context; use std::io::{stdout, Write}; use std::rc::Rc; use std::{thread, time}; fn print_wait_screen(context: Rc) { let mut terminal = terminal::terminal(context.clone()); terminal.clear(ClearType::All); let mut cursor = cursor(context.clone()); cursor.goto(0, 0); cursor.hide(); terminal.write( "Welcome to the wait screen.\n\ Please wait a few seconds until we arrive back at the main screen.\n\ Progress: ", ); // print some progress example. for i in 1..5 { // print the current counter at the line of `Seconds to Go: {counter}` cursor .goto(10, 2) .print(terminal.paint(format!("{} of the 5 items processed", i)).with(Color::Red).on(Color::Blue)); // 1 second delay thread::sleep(time::Duration::from_secs(1)); } stdout().flush(); } /// print wait screen on alternate screen, then swich back. pub fn print_wait_screen_on_alternate_window(context: Rc) { // create scope. If this scope ends the screen will be switched back to mainscreen. // because `AlternateScreen` switches back to main screen when switching back. { // create new alternate screen instance and switch to the alternate screen. let mut screen = AlternateScreen::from(context.clone()); write!(screen, "test"); println!(); // Print the wait screen. print_wait_screen(context.clone()); } } /// some stress test switch from and to alternate screen. pub fn switch_between_main_and_alternate_screen() { let context = Context::new(); let mut cursor = cursor(context.clone()); { // create new alternate screen instance and switch to the alternate screen. let mut screen = AlternateScreen::from(context.clone()); cursor.goto(0, 0); write!(screen, "we are at the alternate screen!"); screen.flush(); thread::sleep(time::Duration::from_secs(3)); screen.to_main(); write!(screen, "we are at the main screen!"); screen.flush(); thread::sleep(time::Duration::from_secs(3)); screen.to_alternate(); write!(screen, "we are at the alternate screen!"); screen.flush(); thread::sleep(time::Duration::from_secs(3)); } println!("Whe are back at the main screen"); }