use super::IStdout; use kernel::windows_kernel::{handle, kernel, writing}; use winapi::um::wincon::ENABLE_PROCESSED_OUTPUT; use winapi::um::winnt::HANDLE; use std::sync::Mutex; use std::ptr::NonNull; use std::any::Any; use std::io; /// This struct is a wrapper for WINAPI `HANDLE` pub struct WinApiOutput { pub handle: Mutex, } impl IStdout for WinApiOutput { fn write_str(&self, string: &str) -> io::Result { self.write(string.as_bytes()) } fn write(&self, buf: &[u8]) -> io::Result { writing::write_char_buffer(&self.handle.lock().unwrap(), buf) } fn flush(&self) -> io::Result<()> { Ok(()) } fn as_any(&self) -> &Any { self } fn as_any_mut(&mut self) -> &mut Any { self } } impl WinApiOutput { pub fn new() -> Self { WinApiOutput { handle: Mutex::new(handle::get_output_handle().unwrap()) } } pub fn set(&mut self, handle: HANDLE) { self.handle = Mutex::new(handle); } pub fn get_handle(&self) -> HANDLE { let gx = self.handle.lock(); gx.unwrap().clone() } } unsafe impl Send for WinApiOutput {} unsafe impl Sync for WinApiOutput {}