Unify Colorize and Styler as Stylize (#571)

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Kestrer 2021-06-10 14:29:22 +01:00 committed by GitHub
parent e1260446e9
commit 0e8be6a891
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8 changed files with 263 additions and 457 deletions

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@ -175,7 +175,7 @@
//! use std::io::{stdout, Write}; //! use std::io::{stdout, Write};
//! use crossterm::{ //! use crossterm::{
//! ExecutableCommand, QueueableCommand, //! ExecutableCommand, QueueableCommand,
//! terminal, cursor, style::{self, Colorize}, Result //! terminal, cursor, style::{self, Stylize}, Result
//! }; //! };
//! //!
//! fn main() -> Result<()> { //! fn main() -> Result<()> {
@ -204,7 +204,7 @@
//! use std::io::{stdout, Write}; //! use std::io::{stdout, Write};
//! use crossterm::{ //! use crossterm::{
//! execute, queue, //! execute, queue,
//! style::{self, Colorize}, cursor, terminal, Result //! style::{self, Stylize}, cursor, terminal, Result
//! }; //! };
//! //!
//! fn main() -> Result<()> { //! fn main() -> Result<()> {

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@ -50,10 +50,11 @@
//! //!
//! Functions: //! Functions:
//! //!
//! Using functions from [`Colorize`](trait.Colorize.html) on a `String` or `&'static str` to color it. //! Using functions from [`Stylize`](crate::style::Stylize) on a `String` or `&'static str` to color
//! it.
//! //!
//! ```no_run //! ```no_run
//! use crossterm::style::Colorize; //! use crossterm::style::Stylize;
//! //!
//! println!("{}", "Red foreground color & blue background.".red().on_blue()); //! println!("{}", "Red foreground color & blue background.".red().on_blue());
//! ``` //! ```
@ -86,10 +87,11 @@
//! //!
//! Functions: //! Functions:
//! //!
//! Using [`Styler`](trait.Styler.html) functions on a `String` or `&'static str` to set attributes to it. //! Using [`Stylize`](crate::style::Stylize) functions on a `String` or `&'static str` to set
//! attributes to it.
//! //!
//! ```no_run //! ```no_run
//! use crossterm::style::Styler; //! use crossterm::style::Stylize;
//! //!
//! println!("{}", "Bold".bold()); //! println!("{}", "Bold".bold());
//! println!("{}", "Underlined".underlined()); //! println!("{}", "Underlined".underlined());
@ -115,6 +117,7 @@ use std::{
fmt::{self, Display}, fmt::{self, Display},
}; };
use crate::command::execute_fmt;
#[cfg(windows)] #[cfg(windows)]
use crate::Result; use crate::Result;
use crate::{csi, impl_display, Command}; use crate::{csi, impl_display, Command};
@ -123,17 +126,15 @@ pub use self::{
attributes::Attributes, attributes::Attributes,
content_style::ContentStyle, content_style::ContentStyle,
styled_content::StyledContent, styled_content::StyledContent,
traits::{Colorize, Styler}, stylize::Stylize,
types::{Attribute, Color, Colored, Colors}, types::{Attribute, Color, Colored, Colors},
}; };
#[macro_use]
mod macros;
mod attributes; mod attributes;
mod content_style; mod content_style;
mod styled_content; mod styled_content;
mod stylize;
mod sys; mod sys;
mod traits;
mod types; mod types;
/// Creates a `StyledContent`. /// Creates a `StyledContent`.
@ -145,7 +146,7 @@ mod types;
/// # Examples /// # Examples
/// ///
/// ```no_run /// ```no_run
/// use crossterm::style::{style, Color}; /// use crossterm::style::{style, Stylize, Color};
/// ///
/// let styled_content = style("Blue colored text on yellow background") /// let styled_content = style("Blue colored text on yellow background")
/// .with(Color::Blue) /// .with(Color::Blue)
@ -157,24 +158,6 @@ pub fn style<D: Display>(val: D) -> StyledContent<D> {
ContentStyle::new().apply(val) ContentStyle::new().apply(val)
} }
impl_colorize!(String);
impl_colorize!(char);
// We do actually need the parentheses here because the macro doesn't work without them otherwise
// This is probably a bug somewhere in the compiler, but it isn't that big a deal.
#[allow(unused_parens)]
impl<'a> Colorize<&'a str> for &'a str {
impl_colorize_callback!(def_color_base!((&'a str)));
}
impl_styler!(String);
impl_styler!(char);
#[allow(unused_parens)]
impl<'a> Styler<&'a str> for &'a str {
impl_styler_callback!(def_attr_base!((&'a str)));
}
/// Returns available color count. /// Returns available color count.
/// ///
/// # Notes /// # Notes
@ -342,7 +325,44 @@ pub struct PrintStyledContent<D: Display>(pub StyledContent<D>);
impl<D: Display> Command for PrintStyledContent<D> { impl<D: Display> Command for PrintStyledContent<D> {
fn write_ansi(&self, f: &mut impl fmt::Write) -> fmt::Result { fn write_ansi(&self, f: &mut impl fmt::Write) -> fmt::Result {
write!(f, "{}", self.0) let style = self.0.style();
let mut reset_background = false;
let mut reset_foreground = false;
let mut reset = false;
if let Some(bg) = style.background_color {
execute_fmt(f, SetBackgroundColor(bg)).map_err(|_| fmt::Error)?;
reset_background = true;
}
if let Some(fg) = style.foreground_color {
execute_fmt(f, SetForegroundColor(fg)).map_err(|_| fmt::Error)?;
reset_foreground = true;
}
if !style.attributes.is_empty() {
execute_fmt(f, SetAttributes(style.attributes)).map_err(|_| fmt::Error)?;
reset = true;
}
write!(f, "{}", self.0.content())?;
if reset {
// NOTE: This will reset colors even though self has no colors, hence produce unexpected
// resets.
// TODO: reset the set attributes only.
execute_fmt(f, ResetColor).map_err(|_| fmt::Error)?;
} else {
// NOTE: Since the above bug, we do not need to reset colors when we reset attributes.
if reset_background {
execute_fmt(f, SetBackgroundColor(Color::Reset)).map_err(|_| fmt::Error)?;
}
if reset_foreground {
execute_fmt(f, SetForegroundColor(Color::Reset)).map_err(|_| fmt::Error)?;
}
}
Ok(())
} }
#[cfg(windows)] #[cfg(windows)]

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@ -2,7 +2,7 @@
use std::fmt::Display; use std::fmt::Display;
use crate::style::{Attribute, Attributes, Color, StyledContent}; use crate::style::{Attributes, Color, StyledContent};
/// The style that can be put on content. /// The style that can be put on content.
#[derive(Debug, Copy, Clone, Default, PartialEq, Eq)] #[derive(Debug, Copy, Clone, Default, PartialEq, Eq)]
@ -27,62 +27,15 @@ impl ContentStyle {
pub fn new() -> ContentStyle { pub fn new() -> ContentStyle {
ContentStyle::default() ContentStyle::default()
} }
/// Sets the background color.
#[inline]
pub fn background(self, color: Color) -> ContentStyle {
Self {
background_color: Some(color),
..self
}
} }
/// Sets the foreground color. impl AsRef<ContentStyle> for ContentStyle {
#[inline] fn as_ref(&self) -> &Self {
pub fn foreground(self, color: Color) -> ContentStyle {
Self {
foreground_color: Some(color),
..self
}
}
/// Adds the attribute.
///
/// You can add more attributes by calling this method multiple times.
#[inline]
pub fn attribute(mut self, attr: Attribute) -> ContentStyle {
self.attributes.set(attr);
self self
} }
} }
impl AsMut<ContentStyle> for ContentStyle {
#[cfg(test)] fn as_mut(&mut self) -> &mut Self {
mod tests { self
use crate::style::{Attribute, Color, ContentStyle};
#[test]
fn test_set_fg_bg_add_attr() {
let content_style = ContentStyle::new()
.foreground(Color::Blue)
.background(Color::Red)
.attribute(Attribute::Bold);
assert_eq!(content_style.foreground_color, Some(Color::Blue));
assert_eq!(content_style.background_color, Some(Color::Red));
assert!(content_style.attributes.has(Attribute::Bold));
}
#[test]
fn test_apply_content_style_to_text() {
let content_style = ContentStyle::new()
.foreground(Color::Blue)
.background(Color::Red)
.attribute(Attribute::Reset);
let styled_content = content_style.apply("test");
assert_eq!(styled_content.style().foreground_color, Some(Color::Blue));
assert_eq!(styled_content.style().background_color, Some(Color::Red));
assert!(styled_content.style().attributes.has(Attribute::Reset));
} }
} }

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@ -1,179 +0,0 @@
//! Defines the macros for repetitive styling implementations
// There's a single core set of macros structure here that's essentially repeated twice; once for
// implementing `Styler` and once for `Colorize`. We'll go through `Styler` as the example, knowing
// that `Colorize` works in precisely the same manner.
//
// There are four macros in each group. For `Styler`, they are:
// * def_attr_base,
// * def_attr_generic,
// * impl_styler_callback,
// * impl_styler
//
// Fundamentally, any implementation works in a similar fashion; many methods with near-identical
// bodies are grouped together. There are additionally two types of implementors: so-called "base"
// implementors (`char`, `String`, etc.) and a single "generic" implementor - 'StyledContent<D>'.
//
// We can visualize the macro expansion with a sort of pipeline:
//
// /--------> def_attr_base
// [impl_styler ->] impl_styler_callback
// \--------> def_attr_generic
//
// The code-gen starts at 'impl_styler' for "base" implementors, and at 'impl_styler_callback' for
// `StyledContent<D>`. From there, 'impl_styler_callback' either repeatedly calls 'def_attr_base'
// or 'def_attr_generic' - this is determined by the 'callback' argument.
//
// 'def_attr_base' is used to provide the method bodies for base types, and 'def_attr_generic'
// provides the method bodies for 'StyledContent<D>'.
////////////////////////////////////////////////////////////////////////////////
// `Styler` macros //
////////////////////////////////////////////////////////////////////////////////
// Produces a single method for a "base" Styler implementation
//
// The first argument is the type for which Styler is being implemented. Because this is the same
// for all "base" types, we can collapse them into a single macro.
macro_rules! def_attr_base {
($impl_ty:ty, $name:ident => $attr:path) => {
fn $name(self) -> StyledContent<$impl_ty> {
StyledContent::new(
ContentStyle {
attributes: $attr.into(),
..Default::default()
},
self,
)
}
};
}
// Produces a single method within an implementation of Styler for 'StyledContent<D>'
//
// We give it an empty argument at the start so that it has the same "signature" as
// 'def_attr_base', which takes a type as its first argument
macro_rules! def_attr_generic {
((), $name:ident => $attr:path) => {
fn $name(self) -> StyledContent<D> {
self.attribute($attr)
}
};
}
// Produces the set of methods inside the implementation, but not the outer block itself
//
// 'callback' should be either one of 'def_attr_base' or 'def_attr_generic'. Each expansion of
// 'callback' produces a single method with the name given by the second argument.
macro_rules! impl_styler_callback {
($callback:ident!($args:tt)) => {
$callback!($args, reset => Attribute::Reset);
$callback!($args, bold => Attribute::Bold);
$callback!($args, underlined => Attribute::Underlined);
$callback!($args, reverse => Attribute::Reverse);
$callback!($args, dim => Attribute::Dim);
$callback!($args, italic => Attribute::Italic);
$callback!($args, negative => Attribute::Reverse);
$callback!($args, slow_blink => Attribute::SlowBlink);
$callback!($args, rapid_blink => Attribute::RapidBlink);
$callback!($args, hidden => Attribute::Hidden);
$callback!($args, crossed_out => Attribute::CrossedOut);
}
}
// Produces the full implementation of Styler for "base" types
//
// This macro is mostly here for convenience; it's nice to not require writing out the
// `impl Styler<..> for ..` for each base type.
macro_rules! impl_styler {
($impl_ty:ty) => {
impl Styler<$impl_ty> for $impl_ty {
impl_styler_callback!(def_attr_base!($impl_ty));
}
};
}
////////////////////////////////////////////////////////////////////////////////
// `Colorize` macros //
// //
// These are effectively the same as the `Styler` macros described above, so //
// not much detail is repeated here. Where above we have 'def_attr_*', there //
// is 'def_color_*' here, and 'impl_colorize' takes the place of //
// 'impl_styler'. //
////////////////////////////////////////////////////////////////////////////////
macro_rules! def_color_base {
($color_ty:ty, $side:ident: $name:ident => $color:path) => {
fn $name(self) -> StyledContent<$color_ty> {
StyledContent::new(
ContentStyle {
$side: Some($color),
..Default::default()
},
self,
)
}
};
}
macro_rules! def_color_generic {
((), $side:ident: $name:ident => $color:path) => {
fn $name(self) -> StyledContent<D> {
StyledContent::new(
ContentStyle {
$side: Some($color),
..self.style
},
self.content,
)
}
};
}
macro_rules! impl_colorize_callback {
($callback:ident!($args:tt)) => {
// foreground colors
$callback!($args, foreground_color: black => Color::Black);
$callback!($args, foreground_color: dark_grey => Color::DarkGrey);
$callback!($args, foreground_color: red => Color::Red);
$callback!($args, foreground_color: dark_red => Color::DarkRed);
$callback!($args, foreground_color: green => Color::Green);
$callback!($args, foreground_color: dark_green => Color::DarkGreen);
$callback!($args, foreground_color: yellow => Color::Yellow);
$callback!($args, foreground_color: dark_yellow => Color::DarkYellow);
$callback!($args, foreground_color: blue => Color::Blue);
$callback!($args, foreground_color: dark_blue => Color::DarkBlue);
$callback!($args, foreground_color: magenta => Color::Magenta);
$callback!($args, foreground_color: dark_magenta => Color::DarkMagenta);
$callback!($args, foreground_color: cyan => Color::Cyan);
$callback!($args, foreground_color: dark_cyan => Color::DarkCyan);
$callback!($args, foreground_color: white => Color::White);
$callback!($args, foreground_color: grey => Color::Grey);
// background colors
$callback!($args, background_color: on_black => Color::Black);
$callback!($args, background_color: on_dark_grey => Color::DarkGrey);
$callback!($args, background_color: on_red => Color::Red);
$callback!($args, background_color: on_dark_red => Color::DarkRed);
$callback!($args, background_color: on_green => Color::Green);
$callback!($args, background_color: on_dark_green => Color::DarkGreen);
$callback!($args, background_color: on_yellow => Color::Yellow);
$callback!($args, background_color: on_dark_yellow => Color::DarkYellow);
$callback!($args, background_color: on_blue => Color::Blue);
$callback!($args, background_color: on_dark_blue => Color::DarkBlue);
$callback!($args, background_color: on_magenta => Color::Magenta);
$callback!($args, background_color: on_dark_magenta => Color::DarkMagenta);
$callback!($args, background_color: on_cyan => Color::Cyan);
$callback!($args, background_color: on_dark_cyan => Color::DarkCyan);
$callback!($args, background_color: on_white => Color::White);
$callback!($args, background_color: on_grey => Color::Grey);
};
}
macro_rules! impl_colorize {
($impl_ty:ty) => {
impl Colorize<$impl_ty> for $impl_ty {
impl_colorize_callback!(def_color_base!($impl_ty));
}
};
}

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@ -1,26 +1,17 @@
//! This module contains the logic to style some content. //! This module contains the logic to style some content.
use std::{ use std::fmt::{self, Display, Formatter};
fmt::{self, Display, Formatter},
result,
};
use crate::{ use super::{ContentStyle, PrintStyledContent};
command::execute_fmt,
style::{
Attribute, Color, Colorize, ContentStyle, ResetColor, SetAttributes, SetBackgroundColor,
SetForegroundColor, Styler,
},
};
/// The style with the content to be styled. /// The style with the content to be styled.
/// ///
/// # Examples /// # Examples
/// ///
/// ```rust /// ```rust
/// use crossterm::style::{style, Color, Attribute}; /// use crossterm::style::{style, Color, Attribute, Stylize};
/// ///
/// let styled = style("Hello there") /// let styled = "Hello there"
/// .with(Color::Yellow) /// .with(Color::Yellow)
/// .on(Color::Blue) /// .on(Color::Blue)
/// .attribute(Attribute::Bold); /// .attribute(Attribute::Bold);
@ -42,35 +33,6 @@ impl<D: Display> StyledContent<D> {
StyledContent { style, content } StyledContent { style, content }
} }
/// Sets the foreground color.
#[inline]
pub fn with(self, foreground_color: Color) -> StyledContent<D> {
Self {
style: self.style.foreground(foreground_color),
..self
}
}
/// Sets the background color.
#[inline]
pub fn on(self, background_color: Color) -> StyledContent<D> {
Self {
style: self.style.background(background_color),
..self
}
}
/// Adds the attribute.
///
/// You can add more attributes by calling this method multiple times.
#[inline]
pub fn attribute(self, attr: Attribute) -> StyledContent<D> {
Self {
style: self.style.attribute(attr),
..self
}
}
/// Returns the content. /// Returns the content.
#[inline] #[inline]
pub fn content(&self) -> &D { pub fn content(&self) -> &D {
@ -91,76 +53,25 @@ impl<D: Display> StyledContent<D> {
} }
} }
impl<D: Display> AsRef<ContentStyle> for StyledContent<D> {
fn as_ref(&self) -> &ContentStyle {
&self.style
}
}
impl<D: Display> AsMut<ContentStyle> for StyledContent<D> {
fn as_mut(&mut self) -> &mut ContentStyle {
&mut self.style
}
}
impl<D: Display> Display for StyledContent<D> { impl<D: Display> Display for StyledContent<D> {
fn fmt(&self, f: &mut Formatter<'_>) -> result::Result<(), fmt::Error> { fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
let mut reset_background = false; crate::command::execute_fmt(
let mut reset_foreground = false; f,
let mut reset = false; PrintStyledContent(StyledContent {
style: self.style,
if let Some(bg) = self.style.background_color { content: &self.content,
execute_fmt(f, SetBackgroundColor(bg)).map_err(|_| fmt::Error)?; }),
reset_background = true; )
}
if let Some(fg) = self.style.foreground_color {
execute_fmt(f, SetForegroundColor(fg)).map_err(|_| fmt::Error)?;
reset_foreground = true;
}
if !self.style.attributes.is_empty() {
execute_fmt(f, SetAttributes(self.style.attributes)).map_err(|_| fmt::Error)?;
reset = true;
}
self.content.fmt(f)?;
if reset {
// NOTE: This will reset colors even though self has no colors, hence produce unexpected
// resets.
// TODO: reset the set attributes only.
execute_fmt(f, ResetColor).map_err(|_| fmt::Error)?;
} else {
// NOTE: Since the above bug, we do not need to reset colors when we reset attributes.
if reset_background {
execute_fmt(f, SetBackgroundColor(Color::Reset)).map_err(|_| fmt::Error)?;
}
if reset_foreground {
execute_fmt(f, SetForegroundColor(Color::Reset)).map_err(|_| fmt::Error)?;
}
}
Ok(())
}
}
impl<D: Display> Colorize<D> for StyledContent<D> {
impl_colorize_callback!(def_color_generic!(()));
}
impl<D: Display> Styler<D> for StyledContent<D> {
impl_styler_callback!(def_attr_generic!(()));
}
#[cfg(test)]
mod tests {
use super::{Attribute, Color, ContentStyle};
#[test]
fn test_set_fg_bg_add_attr() {
let style = ContentStyle::new()
.foreground(Color::Blue)
.background(Color::Red)
.attribute(Attribute::Bold);
let mut styled_content = style.apply("test");
styled_content = styled_content
.with(Color::Green)
.on(Color::Magenta)
.attribute(Attribute::NoItalic);
assert_eq!(styled_content.style.foreground_color, Some(Color::Green));
assert_eq!(styled_content.style.background_color, Some(Color::Magenta));
assert!(styled_content.style.attributes.has(Attribute::Bold));
assert!(styled_content.style.attributes.has(Attribute::NoItalic));
} }
} }

182
src/style/stylize.rs Normal file
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@ -0,0 +1,182 @@
use std::fmt::Display;
use super::{style, Attribute, Color, ContentStyle, StyledContent};
macro_rules! stylize_method {
($method_name:ident Attribute::$attribute:ident) => {
calculated_docs! {
#[doc = concat!(
"Applies the [`",
stringify!($attribute),
"`](Attribute::",
stringify!($attribute),
") attribute to the text.",
)]
fn $method_name(self) -> Self::Styled {
self.attribute(Attribute::$attribute)
}
}
};
($method_name_fg:ident, $method_name_bg:ident Color::$color:ident) => {
calculated_docs! {
#[doc = concat!(
"Sets the foreground color to [`",
stringify!($color),
"`](Color::",
stringify!($color),
")."
)]
fn $method_name_fg(self) -> Self::Styled {
self.with(Color::$color)
}
#[doc = concat!(
"Sets the background color to [`",
stringify!($color),
"`](Color::",
stringify!($color),
")."
)]
fn $method_name_bg(self) -> Self::Styled {
self.on(Color::$color)
}
}
};
}
/// Provides a set of methods to set attributes and colors.
///
/// # Examples
///
/// ```no_run
/// use crossterm::style::Stylize;
///
/// println!("{}", "Bold text".bold());
/// println!("{}", "Underlined text".underlined());
/// println!("{}", "Negative text".negative());
/// println!("{}", "Red on blue".red().on_blue());
/// ```
pub trait Stylize: Sized {
/// This type with styles applied.
type Styled: AsRef<ContentStyle> + AsMut<ContentStyle>;
/// Styles this type.
fn stylize(self) -> Self::Styled;
/// Sets the foreground color.
fn with(self, color: Color) -> Self::Styled {
let mut styled = self.stylize();
styled.as_mut().foreground_color = Some(color);
styled
}
/// Sets the background color.
fn on(self, color: Color) -> Self::Styled {
let mut styled = self.stylize();
styled.as_mut().background_color = Some(color);
styled
}
/// Styles the content with the attribute.
fn attribute(self, attr: Attribute) -> Self::Styled {
let mut styled = self.stylize();
styled.as_mut().attributes.set(attr);
styled
}
stylize_method!(reset Attribute::Reset);
stylize_method!(bold Attribute::Bold);
stylize_method!(underlined Attribute::Underlined);
stylize_method!(reverse Attribute::Reverse);
stylize_method!(dim Attribute::Dim);
stylize_method!(italic Attribute::Italic);
stylize_method!(negative Attribute::Reverse);
stylize_method!(slow_blink Attribute::SlowBlink);
stylize_method!(rapid_blink Attribute::RapidBlink);
stylize_method!(hidden Attribute::Hidden);
stylize_method!(crossed_out Attribute::CrossedOut);
stylize_method!(black, on_black Color::Black);
stylize_method!(dark_grey, on_dark_grey Color::DarkGrey);
stylize_method!(red, on_red Color::Red);
stylize_method!(dark_red, on_dark_red Color::DarkRed);
stylize_method!(green, on_green Color::Green);
stylize_method!(dark_green, on_dark_green Color::DarkGreen);
stylize_method!(yellow, on_yellow Color::Yellow);
stylize_method!(dark_yellow, on_dark_yellow Color::DarkYellow);
stylize_method!(blue, on_blue Color::Blue);
stylize_method!(dark_blue, on_dark_blue Color::DarkBlue);
stylize_method!(magenta, on_magenta Color::Magenta);
stylize_method!(dark_magenta, on_dark_magenta Color::DarkMagenta);
stylize_method!(cyan, on_cyan Color::Cyan);
stylize_method!(dark_cyan, on_dark_cyan Color::DarkCyan);
stylize_method!(white, on_white Color::White);
stylize_method!(grey, on_grey Color::Grey);
}
macro_rules! impl_stylize_for_display {
($($t:ty),*) => { $(
impl Stylize for $t {
type Styled = StyledContent<Self>;
#[inline]
fn stylize(self) -> Self::Styled {
style(self)
}
}
)* }
}
impl_stylize_for_display!(String, char, &str);
impl Stylize for ContentStyle {
type Styled = Self;
#[inline]
fn stylize(self) -> Self::Styled {
self
}
}
impl<D: Display> Stylize for StyledContent<D> {
type Styled = StyledContent<D>;
fn stylize(self) -> Self::Styled {
self
}
}
// Workaround for https://github.com/rust-lang/rust/issues/78835
macro_rules! calculated_docs {
($(#[doc = $doc:expr] $item:item)*) => { $(#[doc = $doc] $item)* };
}
// Remove once https://github.com/rust-lang/rust-clippy/issues/7106 stabilizes.
#[allow(clippy::single_component_path_imports)]
#[allow(clippy::useless_attribute)]
use calculated_docs;
#[cfg(test)]
mod tests {
use super::super::{Attribute, Color, ContentStyle, Stylize};
#[test]
fn set_fg_bg_add_attr() {
let style = ContentStyle::new()
.with(Color::Blue)
.on(Color::Red)
.attribute(Attribute::Bold);
assert_eq!(style.foreground_color, Some(Color::Blue));
assert_eq!(style.background_color, Some(Color::Red));
assert!(style.attributes.has(Attribute::Bold));
let mut styled_content = style.apply("test");
styled_content = styled_content
.with(Color::Green)
.on(Color::Magenta)
.attribute(Attribute::NoItalic);
let style = styled_content.style();
assert_eq!(style.foreground_color, Some(Color::Green));
assert_eq!(style.background_color, Some(Color::Magenta));
assert!(style.attributes.has(Attribute::Bold));
assert!(style.attributes.has(Attribute::NoItalic));
}
}

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@ -1,81 +0,0 @@
use std::fmt::Display;
use super::StyledContent;
/// Provides a set of methods to set the colors.
///
/// Every method with the `on_` prefix sets the background color. All other methods set
/// the foreground color.
///
/// Method names correspond to the [`Color`](enum.Color.html) enum variants.
///
/// # Examples
///
/// ```no_run
/// use crossterm::style::Colorize;
///
/// let styled_text = "Red foreground color on blue background.".red().on_blue();
/// println!("{}", styled_text);
/// ```
pub trait Colorize<D: Display> {
fn black(self) -> StyledContent<D>;
fn dark_grey(self) -> StyledContent<D>;
fn red(self) -> StyledContent<D>;
fn dark_red(self) -> StyledContent<D>;
fn green(self) -> StyledContent<D>;
fn dark_green(self) -> StyledContent<D>;
fn yellow(self) -> StyledContent<D>;
fn dark_yellow(self) -> StyledContent<D>;
fn blue(self) -> StyledContent<D>;
fn dark_blue(self) -> StyledContent<D>;
fn magenta(self) -> StyledContent<D>;
fn dark_magenta(self) -> StyledContent<D>;
fn cyan(self) -> StyledContent<D>;
fn dark_cyan(self) -> StyledContent<D>;
fn white(self) -> StyledContent<D>;
fn grey(self) -> StyledContent<D>;
fn on_black(self) -> StyledContent<D>;
fn on_dark_grey(self) -> StyledContent<D>;
fn on_red(self) -> StyledContent<D>;
fn on_dark_red(self) -> StyledContent<D>;
fn on_green(self) -> StyledContent<D>;
fn on_dark_green(self) -> StyledContent<D>;
fn on_yellow(self) -> StyledContent<D>;
fn on_dark_yellow(self) -> StyledContent<D>;
fn on_blue(self) -> StyledContent<D>;
fn on_dark_blue(self) -> StyledContent<D>;
fn on_magenta(self) -> StyledContent<D>;
fn on_dark_magenta(self) -> StyledContent<D>;
fn on_cyan(self) -> StyledContent<D>;
fn on_dark_cyan(self) -> StyledContent<D>;
fn on_white(self) -> StyledContent<D>;
fn on_grey(self) -> StyledContent<D>;
}
/// Provides a set of methods to set the text attributes.
///
/// Method names correspond to the [`Attribute`](enum.Attribute.html) enum variants.
///
/// # Examples
///
/// ```no_run
/// use crossterm::style::Styler;
///
/// println!("{}", "Bold text".bold());
/// println!("{}", "Underlined text".underlined());
/// println!("{}", "Negative text".negative());
/// ```
pub trait Styler<D: Display> {
fn reset(self) -> StyledContent<D>;
fn bold(self) -> StyledContent<D>;
fn underlined(self) -> StyledContent<D>;
fn reverse(self) -> StyledContent<D>;
fn dim(self) -> StyledContent<D>;
fn italic(self) -> StyledContent<D>;
fn negative(self) -> StyledContent<D>;
fn slow_blink(self) -> StyledContent<D>;
fn rapid_blink(self) -> StyledContent<D>;
fn hidden(self) -> StyledContent<D>;
fn crossed_out(self) -> StyledContent<D>;
}

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@ -59,7 +59,7 @@ macro_rules! Attribute {
/// Style existing text: /// Style existing text:
/// ///
/// ```no_run /// ```no_run
/// use crossterm::style::Styler; /// use crossterm::style::Stylize;
/// ///
/// println!("{}", "Bold text".bold()); /// println!("{}", "Bold text".bold());
/// println!("{}", "Underlined text".underlined()); /// println!("{}", "Underlined text".underlined());