minicrossterm/crossterm_winapi/src/csbi.rs

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Rust
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use super::{Coord, Size, WindowPositions};
use winapi::um::wincon::CONSOLE_SCREEN_BUFFER_INFO;
use std::mem::zeroed;
/// This type is a wrapper for `CONSOLE_SCREEN_BUFFER_INFO` and has some methods to extract information from it.
///
/// Wraps the underlying type: [CONSOLE_SCREEN_BUFFER_INFO]
/// link: [https://docs.microsoft.com/en-us/windows/console/console-screen-buffer-info-str]
pub struct ScreenBufferInfo(pub CONSOLE_SCREEN_BUFFER_INFO);
impl ScreenBufferInfo {
pub fn new() -> ScreenBufferInfo {
ScreenBufferInfo(unsafe { zeroed() })
}
/// This will return the buffer size.
///
/// Will take `dwSize`from the current screen buffer and convert it into the `Size`.
pub fn buffer_size(&self) -> Size {
Size::from(self.0.dwSize)
}
/// This will return the terminal size.
///
/// Will calculate the whit and height from `srWindow` and convert it into a `Size`.
pub fn terminal_size(&self) -> Size {
(Size::new(
self.0.srWindow.Right - self.0.srWindow.Left,
self.0.srWindow.Bottom - self.0.srWindow.Top,
))
}
/// This will return the terminal window properties.
///
/// Will take `srWindow` and convert it into the `WindowPositions` type.
pub fn terminal_window(&self) -> WindowPositions {
WindowPositions::from(self.0)
}
/// This will return the terminal window properties.
///
/// Will take `wAttributes` from the current screen buffer.
pub fn attributes(&self) -> u16 {
self.0.wAttributes
}
/// This will return the current cursor position.
///
/// Will take `dwCursorPosition` from the current screen buffer.
pub fn cursor_pos(&self) -> Coord {
Coord::from(self.0.dwCursorPosition)
}
}
impl From<CONSOLE_SCREEN_BUFFER_INFO> for ScreenBufferInfo {
fn from(csbi: CONSOLE_SCREEN_BUFFER_INFO) -> Self {
ScreenBufferInfo(csbi)
}
}