minicrossterm/examples/Crossterm 0.2.2 - New Version (Not finished)/terminal/alternate_screen.rs

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extern crate crossterm;
use crossterm::Terminal;
use crossterm::screen::AlternateScreen;
use crossterm::cursor::cursor;
use crossterm::terminal::{self, ClearType};
use std::io::{Write, stdout};
use std::{time, thread};
fn print_wait_screen(terminal: &Terminal)
{
terminal::terminal(&terminal).clear(ClearType::All);
let mut cursor = cursor(&terminal);
cursor.goto(0,0);
{
let mut screen_manager = terminal.screen_manager.lock().unwrap();
{
write!(screen_manager.stdout(),
"Welcome to the wait screen.\n\
Please wait a few seconds until we arrive back at the main screen.\n\
Progress: "
);
}
}
// print some progress example.
for i in 1..5
{
// print the current counter at the line of `Seconds to Go: {counter}`
cursor.goto(10,2).print(format!("{} of the 5 items processed", i));
// 1 second delay
thread::sleep(time::Duration::from_secs(1));
}
}
pub fn print_wait_screen_on_alternate_window()
{
let terminal = Terminal::new();
// create scope. If this scope ends the screen will be switched back to mainscreen.
// because `AlternateScreen` switches back to main screen when switching back.
{
// create new alternate screen instance and switch to the alternate screen.
let mut screen = AlternateScreen::from(&terminal);
// Print the wait screen.
print_wait_screen(&terminal);
}
println!("Whe are back at the main screen");
}
pub fn switch_between_main_and_alternate_screen()
{
let terminal = Terminal::new();
let mut cursor = cursor(&terminal);
{
// create new alternate screen instance and switch to the alternate screen.
let mut screen = AlternateScreen::from(&terminal);
cursor.goto(0,0);
write!(screen, "we are at the alternate screen!");
screen.flush();
thread::sleep(time::Duration::from_secs(3));
screen.to_main();
write!(screen, "we are at the main screen!");
screen.flush();
thread::sleep(time::Duration::from_secs(3));
screen.to_alternate();
write!(screen, "we are at the alternate screen!");
screen.flush();
thread::sleep(time::Duration::from_secs(3));
}
println!("Whe are back at the main screen");
}