blastmud/blastmud_game/src/services.rs

28 lines
986 B
Rust

use crate::{
db::DBTrans,
DResult,
models::item::Item,
};
pub mod skills;
pub mod combat;
pub mod capacity;
pub async fn broadcast_to_room(trans: &DBTrans, location: &str, from_item: Option<&Item>,
message_explicit_ok: &str, message_nonexplicit: Option<&str>) -> DResult<()> {
for item in trans.find_items_by_location(location).await? {
if item.item_type != "player" || item.is_dead {
continue;
}
if let Some((session, session_dat)) = trans.find_session_for_player(&item.item_code).await? {
if session_dat.less_explicit_mode && Some(&item.item_code) != from_item.map(|i| &i.item_code) {
if let Some(msg) = message_nonexplicit {
trans.queue_for_session(&session, Some(msg)).await?;
}
return Ok(());
}
trans.queue_for_session(&session, Some(message_explicit_ok)).await?;
}
}
Ok(())
}