NPCs leave but stay attacking #16
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Reference: blasthavers/blastmud#16
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I've seen this bug a few times - it is supposed to trigger the flee logic, but doesn't seem to work.
Possibly related, I also see NPCs "attacking the body of ...", but combat is supposed to stop if a character dies. Possibly this check is being skipped because of the same bug.
Fixed in
daa847b448