Make water more thirst-quenching.
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@ -163,7 +163,7 @@ impl LiquidType {
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match self {
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LiquidType::Water => Some(EatData {
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hunger_impact: 0,
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thirst_impact: -1, // 0.01% per mL
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thirst_impact: -100, // 1% per mL
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}),
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}
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}
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