Add another N-S street.
This commit is contained in:
parent
f7816334cc
commit
384952a39a
@ -746,6 +746,11 @@ pub fn room_list() -> &'static Vec<Room> {
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 11, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::WEST,
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target: ExitTarget::UseGPS,
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@ -1501,9 +1506,15 @@ pub fn room_list() -> &'static Vec<Room> {
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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@ -1847,33 +1858,19 @@ pub fn room_list() -> &'static Vec<Room> {
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamstlatrobest",
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name: "Williams St & La Trobe St",
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short: ansi!("<yellow>##<reset>"),
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description: "An intersection of an overgrown weedy road with a wide road with rusted tram tracks in the middle. Potholes dot the visible road surfaces",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: -5, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::WEST,
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::EAST,
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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@ -2138,6 +2135,335 @@ pub fn room_list() -> &'static Vec<Room> {
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_10",
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name: "Williams Street - 10 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: -4, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_20",
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name: "Williams Street - 20 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: -3, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_30",
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name: "Williams Street - 30 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: -2, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_40",
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name: ansi!("Williams Street - 40 block"),
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short: ansi!("<yellow>||<reset>"),
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description: ansi!(
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"A moderately wide road with a long crack in the asphalt running along its length"),
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 0, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_50",
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name: ansi!("Williams Street - 50 block"),
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short: ansi!("<yellow>||<reset>"),
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description: ansi!(
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"A moderately wide road with a long crack in the asphalt running along its length"),
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 1, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::EAST,
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target: ExitTarget::Custom("room/repro_xv_lobby"),
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_60",
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name: "Williams Street - 60 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 2, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_bourkest",
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name: "Williams Street & Bourke St",
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short: ansi!("<yellow>##<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length intersects a 4-lane road with wide but heavily cracked concrete footpaths",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 3, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_70",
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name: "Williams Street - 70 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 4, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_80",
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name: "Williams Street - 80 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 5, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_90",
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name: "Williams Street - 90 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 6, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_collinsst",
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name: "Williams Street & Collins St",
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short: ansi!("<yellow>##<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length intersects a wide 4-lane road. Potholes dot the ashphalt road, while cracks line the footpaths on either side",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 7, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_100",
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name: "Williams Street - 100 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 8, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_110",
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name: "Williams Street - 110 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 9, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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Room {
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zone: "melbs",
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secondary_zones: vec!(),
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code: "melbs_williamsst_120",
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name: "Williams Street - 120 block",
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short: ansi!("<yellow>||<reset>"),
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description: "A moderately wide road with a long crack in the asphalt running along its length",
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description_less_explicit: None,
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grid_coords: GridCoords { x: 5, y: 10, z: 0 },
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exits: vec!(
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Exit {
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direction: Direction::NORTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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Exit {
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direction: Direction::SOUTH,
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target: ExitTarget::UseGPS,
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exit_type: ExitType::Free
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},
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),
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should_caption: false,
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},
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).into_iter().collect())
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}
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|
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Reference in New Issue
Block a user