diff --git a/hugo-static/content/enemies.md b/hugo-static/content/enemies.md new file mode 100644 index 0000000..b627c54 --- /dev/null +++ b/hugo-static/content/enemies.md @@ -0,0 +1,55 @@ +--- +menu: + after: + name: Learn to play + weight: 5 +--- +# Enemies + +## Around Melbs + +### Dogs + +Dogs are not that hard to fight, but they'll often be the first thing you ever fight. + +Get some basic armour, and a basic weapon well suited to your starting skills, from the shops around Melbs. Dogs are easily winnable against even for a complete newbie. + +If you are looking unhealthy, you can flee from the fight, and go to the hospital for healing (or get a healer to help you). + +Using power attacks (you can just type `pow`) can help you get critical hits and take them out faster. + +### Computer Museum Killbots + +Killbots are a fair bit harder than dogs - try to get a few weapon skill improvements fighting dogs first. You should have better armour, and a weapon, before you take them on. + +If it looks like you aren't winning, run away and come back later. + +## Sewers + +The sewer enemies are more difficult, and get harder as you go deeper. Practice dogs and killbots before tackling the sewers, and get confident on the ones near the grates before going deeper. + +### Radiant Predators + +These are a bit harder than killbots. While they talk a tough game, with a decent weapon, a bit of dodge, and some armour, you can take them down. + +### Killer Croc + +Killer Crocs are harder than Radiant Predators for two reasons. Firstly, they have a lot of health, compared to most other enemies, due to their thick skin, so you need to attack them repeatedly. If you can crit them and run away, and come back, you might be able to take them down more safely. Secondly, they have great aim with their teeth, so can be hard to dodge. + +### Stinkfiend + +Stinkfiends are equipped with mean whips and are skilled at using them, and are also quite dodgy, i.e. hard to hit. They are so territorial they don't wander, so at least once you run away from them successfully, you don't have to worry about them chasing you. Heal up, get more skills, and try again later. + +If you've relied on dodge a lot up until now, make sure you invest in armour - their accuracy with the whip might overwhelm your ability to dodge. + +## Northern Radfields + +### Scorpion + +Scorpions dodge as well as a crocodile, but aren't as accurate with the stinger as many other enemies are. + +However, the problem is when they do hit you, they can crit with their venom. If they get their venom into you, it does a whopping 102 points of damage, spread over almost 4 minutes (front-loaded to the start), even if they don't get any further hits. More scorpion venom won't hurt you once you've already had a dose, but you take a crit hit, you'd probably better retreat from the battle and get yourself to a healer or hospital pronto! + +### Snake + +Snakes are more dangerous than scorpions. They are more accurate with their fangs, and their venom deals a lot of damage over several minutes. If you get crit hit by one, run to a hospital or healer. diff --git a/hugo-static/content/learn.md b/hugo-static/content/learn.md index a100661..d09a447 100644 --- a/hugo-static/content/learn.md +++ b/hugo-static/content/learn.md @@ -260,7 +260,7 @@ When sharing in Blastmud, there are 7 interest types: * Politics * Frivolity -The effectiveness of a sharing session is measured by the highest sum of all the interest type levels reached during the session at any one point in time. On the other hand, if your conversation goes too type into one interest type and overruns the maximum, then the conversation gets overwhelming and ends. So a good conversation will balance all of the 7 interest types and get them simultaneously to be just below the maximum; this is harder said than done without letting one go over before others are near the top. Try `share status` while in conversation to see your current interest levels. +The effectiveness of a sharing session is measured by the highest sum of all the interest type levels reached during the session at any one point in time. On the other hand, if your conversation goes too deep into one interest type and overruns the maximum, then the conversation gets overwhelming and ends. So a good conversation will balance all of the 7 interest types and get them simultaneously to be just below the maximum; this is harder said than done without letting one go over before others are near the top. Try `share status` while in conversation to see your current interest levels. In order to steer which interest type levels are increasing, and which are decreasing slowly, you can change the topic of conversation, by entering the name of the new topic. However, changing the topic might not always go over smoothly - depending on your `share` skill level, and the time since the last change, the topic change might fail (and if it goes really wrong, might even reset the timer until you can try again). The more skilled you are, the more quickly you can make subsequent changes. When you have a good chance of making a change, the game will inform you with a message, including the possible options you can type.