Update privacy policy for more clarity
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				@ -15,7 +15,7 @@
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      service or part of it, and to apply rate limits to prevent abuse. In normal circumstances, IP
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					      service or part of it, and to apply rate limits to prevent abuse. In normal circumstances, IP
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      addresses are retained for up to 2 years, but if you are banned or restricted from the service,
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					      addresses are retained for up to 2 years, but if you are banned or restricted from the service,
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      they are retained until up to 2 years after the ban or restriction is lifted. Bans and restrictions
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					      they are retained until up to 2 years after the ban or restriction is lifted. Bans and restrictions
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      can be for an indefinite period, in which the IP address will be retained indefinitely.
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					      can be for an indefinite period, in which case the IP address will be retained indefinitely.
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    </li>
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					    </li>
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    <li>
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					    <li>
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      The IP address used to request an Over 18 certificate for running your own server.
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					      The IP address used to request an Over 18 certificate for running your own server.
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@ -32,6 +32,11 @@
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      linkable to your real identity, as it will be retained indefinitely and shown in-game to
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					      linkable to your real identity, as it will be retained indefinitely and shown in-game to
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      identify you to other players.
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					      identify you to other players.
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    </li>
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					    </li>
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					    <li>
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					      The actions you take in game (for example, moving from room to room). These may be sent to
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					      other users (including any administrators of the game) as part of game play, and may
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					      also in some cases be logged and used to detect or investigate abuse / cheating.
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					    </li>
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    <li>
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					    <li>
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      Any free-form information you disclose while playing the game (for example, through in game
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					      Any free-form information you disclose while playing the game (for example, through in game
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      communication functionality). Depending on the type of communication, this could be shared
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					      communication functionality). Depending on the type of communication, this could be shared
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@ -40,3 +45,19 @@
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    </li>
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					    </li>
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  </ul>
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					  </ul>
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</p>
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					</p>
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					<p>
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					  Information is collected, processed, and stored in Victoria, Australia. We also store an
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					  encrypted backup in the United States (data is encrypted in Australia before transfer to
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					  the US, and backups of the keys needed to decrypt the data are stored in Australia, and
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					  not with the backups). Data is encrypted in transit, except where you choose to connect
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					  over a telnet connection (in which case any information on that link is sent unencrypted).
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					  Except where intentionally disclosed to other users as noted above, access to sensitive
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					  data is restricted to authorised users. All service providers (Vultr and Cloudflare)
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					  who have access to sensitive unencrypted data or to decryption keys have a privacy policy
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					  that has been verified to be consistent with this privacy policy.
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					</p>
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					<p>
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					  Blastmud is developed as a hobby (rather than a business) by an unincorporated
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					  group of individuals collectively known as the Blast Havers. All privacy related enquiries or
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					  complaints should be sent to <a href="mailto:staff@blastmud.org">staff@blastmud.org</a>.
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					</p>
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@ -28,7 +28,24 @@ Blastmud collects the following information that can be linked to individuals:
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* The character name you choose for yourself. We recommend not making this something
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					* The character name you choose for yourself. We recommend not making this something
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  linkable to your real identity, as it will be retained indefinitely and shown in-game to
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					  linkable to your real identity, as it will be retained indefinitely and shown in-game to
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  identify you to other players.
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					  identify you to other players.
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					* The actions you take in game (for example, moving from room to room). These may be sent to
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					  other users (including any administrators of the game) as part of game play, and may
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					  also in some cases be logged and used to detect or investigate abuse / cheating.
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* Any free-form information you disclose while playing the game (for example, through in game
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					* Any free-form information you disclose while playing the game (for example, through in game
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  communication functionality). Depending on the type of communication, this could be shared
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					  communication functionality). Depending on the type of communication, this could be shared
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  with other players and retained indefinitely. We recommend not posting any personally
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					  with other players and retained indefinitely. We recommend not posting any personally
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  identifiable information through these channels.
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					  identifiable information through these channels.
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					Information is collected, processed, and stored in Victoria, Australia. We also store an
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					encrypted backup in the United States (data is encrypted in Australia before transfer to
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					the US, and backups of the keys needed to decrypt the data are stored in Australia, and
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					not with the backups). Data is encrypted in transit, except where you choose to connect
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					over a telnet connection (in which case any information on that link is sent unencrypted).
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					Except where intentionally disclosed to other users as noted above, access to sensitive
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					data is restricted to authorised users. All service providers (Vultr and Cloudflare)
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					who have access to sensitive unencrypted data or to decryption keys have a privacy policy
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					that has been verified to be consistent with this privacy policy.
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					Blastmud is developed as a hobby (rather than a business) by an unincorporated
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					group of individuals collectively known as the Blast Havers. All privacy related enquiries or
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					complaints should be sent to [staff@blastmud.org](mailto:staff@blastmud.org).
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