b3cbc9f544
Add a bookshop, and add getting things from containers
...
The book doesn't yet contain recipes, but when it does, we will be
able to get things out of it to use in the non-improv crafting system
(to be implemented).
2023-07-14 23:15:30 +10:00
e83cc19698
Allow hiring NPCs (roboporters) to carry heavy stuff!
...
Note that I still have to implement carrying weight calculation, so it
isn't yet as useful as it will be eventually!
2023-07-06 22:34:01 +10:00
261151881d
Refactor to move command queue to item.
...
This is the start of being able to implement following in a way that
works for NPCs, but it isn't finished yet. It does mean NPCs can do
things like climb immediately, and will make it far simpler for NPCs
to do other player-like actions in the future.
2023-06-20 22:53:46 +10:00
2747dddd90
Allow buying, wearing and removing clothes.
...
Step 2 will be to make clothes serve a functional purpose as armour.
2023-05-23 20:37:27 +10:00
79b0ed8540
Implement a climbing system.
2023-05-21 22:31:52 +10:00
936fcc6dde
Refactor to make death more than a boolean (what organs left)
2023-04-23 22:31:31 +10:00
131512fbf6
Allow doors to open.
2023-04-16 01:54:03 +10:00
73d92e3074
Let items become something else on exhaustion.
2023-03-02 23:25:08 +11:00
9e754881e5
Implement Healthtech Melbs to sell trauma kits etc...
2023-02-22 22:27:29 +11:00
985f93ca08
Implement buying possessions.
2023-01-30 22:28:43 +11:00
722757468f
Start work on shops.
2023-01-29 00:26:06 +11:00
a3ea381438
Support player recloning + NPCs can wander and aggro.
2023-01-27 00:36:49 +11:00
70e8867360
Start work on apartment and commercial suite building.
2023-01-08 21:58:30 +11:00