Commit Graph

13 Commits

Author SHA1 Message Date
b3cbc9f544 Add a bookshop, and add getting things from containers
The book doesn't yet contain recipes, but when it does, we will be
able to get things out of it to use in the non-improv crafting system
(to be implemented).
2023-07-14 23:15:30 +10:00
e83cc19698 Allow hiring NPCs (roboporters) to carry heavy stuff!
Note that I still have to implement carrying weight calculation, so it
isn't yet as useful as it will be eventually!
2023-07-06 22:34:01 +10:00
261151881d Refactor to move command queue to item.
This is the start of being able to implement following in a way that
works for NPCs, but it isn't finished yet. It does mean NPCs can do
things like climb immediately, and will make it far simpler for NPCs
to do other player-like actions in the future.
2023-06-20 22:53:46 +10:00
2747dddd90 Allow buying, wearing and removing clothes.
Step 2 will be to make clothes serve a functional purpose as armour.
2023-05-23 20:37:27 +10:00
79b0ed8540 Implement a climbing system. 2023-05-21 22:31:52 +10:00
936fcc6dde Refactor to make death more than a boolean (what organs left) 2023-04-23 22:31:31 +10:00
131512fbf6 Allow doors to open. 2023-04-16 01:54:03 +10:00
73d92e3074 Let items become something else on exhaustion. 2023-03-02 23:25:08 +11:00
9e754881e5 Implement Healthtech Melbs to sell trauma kits etc... 2023-02-22 22:27:29 +11:00
985f93ca08 Implement buying possessions. 2023-01-30 22:28:43 +11:00
722757468f Start work on shops. 2023-01-29 00:26:06 +11:00
a3ea381438 Support player recloning + NPCs can wander and aggro. 2023-01-27 00:36:49 +11:00
70e8867360 Start work on apartment and commercial suite building. 2023-01-08 21:58:30 +11:00