b1fecab1b0
Infest the sewers with crocodiles + minor NPC fixups
2024-02-11 22:21:51 +11:00
18f1bcf241
Add stinkfiends. Fix bug with get.
2024-02-08 22:35:06 +11:00
067d9383ac
Do more cleanup of recloned NPCs, but wait 10 minutes instead of 2.
2024-01-29 22:12:16 +11:00
d1a5a4d2fa
Add a required quest to gain access to the sewers
2024-01-29 00:48:41 +11:00
72c48b44c5
Make the sewers dangerous
2024-01-27 18:17:56 +11:00
169e56dc84
Flesh out the full map of Melbs sewers
2024-01-21 22:37:16 +11:00
033cbf2273
Allow plugging in to charge in powered locations
2024-01-17 22:48:42 +11:00
15b96c1b50
Allow buying a lantern that lights up the sewer.
...
It will be rechargeable but that's not fully implemented yet.
2024-01-15 22:40:45 +11:00
6126bc984b
Fix build, prep for Turn Toggle
2024-01-13 18:01:19 +11:00
28654a5130
Beginning of light mechanic implementation
2024-01-12 22:23:02 +11:00
dbaf477f49
Add buff reward + fix resolver bug
2024-01-05 23:46:02 +11:00
68fc094c15
Cleanup most of the less_explicit mode support
2023-12-30 19:07:16 +11:00
58c815f8b4
Remove explicit parameter from display_for_sentence
2023-12-30 16:13:07 +11:00
a68955deab
Remove separate explicit messages from all room broadcasts
2023-12-29 22:45:32 +11:00
0c280711e8
Add a mini-game around sharing knowledge
...
It still needs to apply buffs at the end and a few other details!
2023-12-27 00:34:47 +11:00
aa4828469a
Allow for occassional 'power' attacks
...
They do more damage but take longer.
2023-10-18 22:25:08 +11:00
6ac3f676be
Give some weapons a chance at causing crit status effects.
2023-10-16 22:18:03 +11:00
83a18cfd63
Improve effect system, including messages when effects wear off.
2023-10-14 22:23:06 +11:00
b06f045d10
Move help to separate YAML file.
2023-10-11 22:51:00 +11:00
e53949abf7
NPC data to separate YAML
2023-10-09 21:38:12 +11:00
16341e2c3e
Fix warnings from latest version of Rust/Cargo.
2023-10-08 16:47:48 +11:00
807a9612fd
Split most room data to YAML for faster compile times.
2023-10-08 16:34:55 +11:00
925deba57e
Implement scavenge command
2023-10-06 22:32:15 +11:00
64b96f48ab
Restrict access to corp HQ to members + those with consent to fight
2023-10-01 22:45:42 +11:00
472bdb4f0e
Fix bug that leads to some players never having urges like hunger
2023-10-01 17:03:11 +11:00
50f23e1c56
Implement corporate HQs
2023-10-01 16:34:25 +11:00
546f19d3cb
More journals, including concept of ones for visiting a room
2023-09-27 23:22:37 +10:00
90a6b3f31b
Add a hospital that can heal players who can't heal themselves
2023-09-26 22:33:41 +10:00
92d7b22921
Add wristpad hack concept - enhancements to characters.
...
And add one hidden in the computer museum.
2023-09-23 23:55:29 +10:00
6dc4a870fc
Implement computer museum puzzle.
2023-09-20 23:56:28 +10:00
4467707d4a
Start work on a new computer museum zone. The puzzle and reward are
...
still TODO.
2023-09-17 22:13:19 +10:00
752af74337
Implement a 'poverty discount' to help players stuck with no money.
2023-09-16 22:41:38 +10:00
8461f36fa6
Implement a diner where food can be bought.
2023-09-15 22:39:49 +10:00
d5641a97f7
Fix invalid other_damage_types distributions.
2023-09-11 22:29:11 +10:00
e42bb6b4a9
Implement blades (partially), + fix some attack bugs.
2023-09-11 21:40:41 +10:00
3e4e448404
Implement sit command.
2023-09-02 23:48:43 +10:00
3023b5317a
Add a fill command to fill bottles etc...
2023-08-12 01:36:46 +10:00
fab18d604e
Implement hunger, eating, and drinking.
2023-08-05 01:51:42 +10:00
590d4640dd
Implement craft on benches
...
Initially just a stove
Also update Rust.
2023-07-24 22:46:50 +10:00
bfc1d4d4b5
Allow putting things in containers.
...
Includes rules on what you can place, and weight / capacity limits.
2023-07-16 13:37:29 +10:00
b3cbc9f544
Add a bookshop, and add getting things from containers
...
The book doesn't yet contain recipes, but when it does, we will be
able to get things out of it to use in the non-improv crafting system
(to be implemented).
2023-07-14 23:15:30 +10:00
ea45530a39
Apply limits on carrying capacity, and make roboporter strong.
2023-07-11 21:23:34 +10:00
e83cc19698
Allow hiring NPCs (roboporters) to carry heavy stuff!
...
Note that I still have to implement carrying weight calculation, so it
isn't yet as useful as it will be eventually!
2023-07-06 22:34:01 +10:00
4b524fda96
Support following other players.
2023-06-30 23:46:38 +10:00
261151881d
Refactor to move command queue to item.
...
This is the start of being able to implement following in a way that
works for NPCs, but it isn't finished yet. It does mean NPCs can do
things like climb immediately, and will make it far simpler for NPCs
to do other player-like actions in the future.
2023-06-20 22:53:46 +10:00
61b40a9000
Fix test that didn't compile.
2023-06-12 00:52:27 +10:00
cd40573345
Add an improvise command to craft things without tools.
2023-06-12 00:36:55 +10:00
228c5fbb9b
Add gear command.
2023-06-03 23:47:29 +10:00
c78dc64a7f
Implement soaks
...
Also fix some minor combat bugs found, including the refocusing bug,
and the dead NPCs talking (mk II) bug.
2023-05-25 22:51:52 +10:00
2747dddd90
Allow buying, wearing and removing clothes.
...
Step 2 will be to make clothes serve a functional purpose as armour.
2023-05-23 20:37:27 +10:00