Commit Graph

14 Commits

Author SHA1 Message Date
5c2462a396 Enable first chemistry crafting 2024-06-19 22:28:09 +10:00
6bb3e6a335 Implement NPC AI for Ronald
Also add more armour to protect against guns.
2024-06-12 22:40:09 +10:00
78abdb761b Implement the first guns. 2024-06-08 00:20:45 +10:00
5d008bb52a Add rad detox + assorted fixups
Now ChangeTargetHealth effect is generalised to ChangeTargetParameter
that can also change raddamage (and in the future could cover other
things).
Also fixes a long-standing lmap bug - only show exits where both ends
are in the zone of the current room, rather than just requiring one of
the rooms to be in the zone.
2024-04-07 00:37:39 +11:00
36086b809c Add Geiger Counter and Radsuit 2024-04-04 21:35:29 +11:00
f37baf187e Implement radiation damage 2024-03-22 22:20:26 +11:00
8769c8c6eb Allow completing a test to get a rad permit. 2024-03-17 16:25:04 +11:00
f6cda9a0b8 Add OORANS training room 2024-03-12 22:59:10 +11:00
5c230f2667 Ship idle users to the homeless shelter after a couple of hours 2024-03-05 22:37:33 +11:00
d1a5a4d2fa Add a required quest to gain access to the sewers 2024-01-29 00:48:41 +11:00
169e56dc84 Flesh out the full map of Melbs sewers 2024-01-21 22:37:16 +11:00
15b96c1b50 Allow buying a lantern that lights up the sewer.
It will be rechargeable but that's not fully implemented yet.
2024-01-15 22:40:45 +11:00
28654a5130 Beginning of light mechanic implementation 2024-01-12 22:23:02 +11:00
807a9612fd Split most room data to YAML for faster compile times. 2023-10-08 16:34:55 +11:00