Commit Graph

38 Commits

Author SHA1 Message Date
15b96c1b50 Allow buying a lantern that lights up the sewer.
It will be rechargeable but that's not fully implemented yet.
2024-01-15 22:40:45 +11:00
28654a5130 Beginning of light mechanic implementation 2024-01-12 22:23:02 +11:00
68fc094c15 Cleanup most of the less_explicit mode support 2023-12-30 19:07:16 +11:00
a68955deab Remove separate explicit messages from all room broadcasts 2023-12-29 22:45:32 +11:00
6ac3f676be Give some weapons a chance at causing crit status effects. 2023-10-16 22:18:03 +11:00
83a18cfd63 Improve effect system, including messages when effects wear off. 2023-10-14 22:23:06 +11:00
807a9612fd Split most room data to YAML for faster compile times. 2023-10-08 16:34:55 +11:00
925deba57e Implement scavenge command 2023-10-06 22:32:15 +11:00
50f23e1c56 Implement corporate HQs 2023-10-01 16:34:25 +11:00
546f19d3cb More journals, including concept of ones for visiting a room 2023-09-27 23:22:37 +10:00
90a6b3f31b Add a hospital that can heal players who can't heal themselves 2023-09-26 22:33:41 +10:00
92d7b22921 Add wristpad hack concept - enhancements to characters.
And add one hidden in the computer museum.
2023-09-23 23:55:29 +10:00
6dc4a870fc Implement computer museum puzzle. 2023-09-20 23:56:28 +10:00
4467707d4a Start work on a new computer museum zone. The puzzle and reward are
still TODO.
2023-09-17 22:13:19 +10:00
752af74337 Implement a 'poverty discount' to help players stuck with no money. 2023-09-16 22:41:38 +10:00
8461f36fa6 Implement a diner where food can be bought. 2023-09-15 22:39:49 +10:00
e42bb6b4a9 Implement blades (partially), + fix some attack bugs. 2023-09-11 21:40:41 +10:00
3023b5317a Add a fill command to fill bottles etc... 2023-08-12 01:36:46 +10:00
fab18d604e Implement hunger, eating, and drinking. 2023-08-05 01:51:42 +10:00
590d4640dd Implement craft on benches
Initially just a stove
Also update Rust.
2023-07-24 22:46:50 +10:00
bfc1d4d4b5 Allow putting things in containers.
Includes rules on what you can place, and weight / capacity limits.
2023-07-16 13:37:29 +10:00
b3cbc9f544 Add a bookshop, and add getting things from containers
The book doesn't yet contain recipes, but when it does, we will be
able to get things out of it to use in the non-improv crafting system
(to be implemented).
2023-07-14 23:15:30 +10:00
e83cc19698 Allow hiring NPCs (roboporters) to carry heavy stuff!
Note that I still have to implement carrying weight calculation, so it
isn't yet as useful as it will be eventually!
2023-07-06 22:34:01 +10:00
4b524fda96 Support following other players. 2023-06-30 23:46:38 +10:00
261151881d Refactor to move command queue to item.
This is the start of being able to implement following in a way that
works for NPCs, but it isn't finished yet. It does mean NPCs can do
things like climb immediately, and will make it far simpler for NPCs
to do other player-like actions in the future.
2023-06-20 22:53:46 +10:00
2747dddd90 Allow buying, wearing and removing clothes.
Step 2 will be to make clothes serve a functional purpose as armour.
2023-05-23 20:37:27 +10:00
79b0ed8540 Implement a climbing system. 2023-05-21 22:31:52 +10:00
26cc053480 Improve cut command to be queued, and always corpsify first. 2023-04-24 16:47:08 +10:00
936fcc6dde Refactor to make death more than a boolean (what organs left) 2023-04-23 22:31:31 +10:00
131512fbf6 Allow doors to open. 2023-04-16 01:54:03 +10:00
0ccf9a3adc Allow renting apartments at CoK building. 2023-04-08 23:51:18 +10:00
73d92e3074 Let items become something else on exhaustion. 2023-03-02 23:25:08 +11:00
9e754881e5 Implement Healthtech Melbs to sell trauma kits etc... 2023-02-22 22:27:29 +11:00
985f93ca08 Implement buying possessions. 2023-01-30 22:28:43 +11:00
722757468f Start work on shops. 2023-01-29 00:26:06 +11:00
a3ea381438 Support player recloning + NPCs can wander and aggro. 2023-01-27 00:36:49 +11:00
c5c78763a2 Add dogs 2023-01-11 22:51:17 +11:00
70e8867360 Start work on apartment and commercial suite building. 2023-01-08 21:58:30 +11:00