2022-12-29 00:37:14 +11:00
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use super::{VerbContext, UserVerb, UserVerbRef, UResult, UserError, explicit_if_allowed};
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2022-12-28 20:00:55 +11:00
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use async_trait::async_trait;
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2022-12-29 16:20:34 +11:00
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use ansi::{ansi, flow_around, word_wrap};
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2022-12-29 00:37:14 +11:00
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use crate::models::{user::User, item::Item};
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use crate::static_content::room;
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pub fn get_user_or_fail<'l>(ctx: &'l VerbContext) -> UResult<&'l User> {
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ctx.user_dat.as_ref()
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.ok_or_else(|| UserError("Not logged in".to_owned()))
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}
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pub async fn get_player_item_or_fail(ctx: &VerbContext<'_>) -> UResult<Item> {
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Ok(ctx.trans.find_item_by_type_code(
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"player", &get_user_or_fail(ctx)?.username.to_lowercase()).await?
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.ok_or_else(|| UserError("Your player is gone, you'll need to re-register or ask an admin".to_owned()))?)
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}
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pub fn render_map(room: &room::Room, width: usize, height: usize) -> String {
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let mut buf = String::new();
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let my_loc = &room.grid_coords;
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let min_x = my_loc.x - (width as i64) / 2;
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let max_x = min_x + (width as i64);
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let min_y = my_loc.y - (height as i64) / 2;
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let max_y = min_y + (height as i64);
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for x in min_x..max_x {
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for y in min_y..max_y {
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if my_loc.x == x && my_loc.y == y {
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buf.push_str(ansi!("<bgblue><red>()<reset>"))
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} else {
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buf.push_str(room::room_map_by_loc()
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.get(&room::GridCoords { x, y, z: my_loc.z })
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.map(|r| r.short)
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.unwrap_or(" "));
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}
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}
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buf.push('\n');
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}
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buf
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}
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pub async fn describe_normal_item(ctx: &VerbContext<'_>, item: &Item) -> UResult<()> {
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ctx.trans.queue_for_session(
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ctx.session,
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Some(explicit_if_allowed(
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ctx,
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&item.display,
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item.display_less_explicit.as_ref().map(|s|&**s)))
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).await?;
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Ok(())
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}
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pub async fn describe_room(ctx: &VerbContext<'_>, room: &room::Room) -> UResult<()> {
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let zone = room::zone_details().get(room.zone).map(|z|z.display).unwrap_or("Outside of time");
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ctx.trans.queue_for_session(
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ctx.session,
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Some(&flow_around(&render_map(room, 5, 5), 10, " ",
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&format!("{} ({})\n{}\n", room.name, zone,
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2022-12-29 16:20:34 +11:00
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word_wrap(
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explicit_if_allowed(ctx, room.description,
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room.description_less_explicit),
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|row| if row >= 5 { 80 } else { 68 }
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)), 68))
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2022-12-29 00:37:14 +11:00
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).await?;
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Ok(())
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}
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2022-12-28 20:00:55 +11:00
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pub struct Verb;
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#[async_trait]
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impl UserVerb for Verb {
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async fn handle(self: &Self, ctx: &mut VerbContext, _verb: &str, _remaining: &str) -> UResult<()> {
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2022-12-29 00:37:14 +11:00
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let player_item = get_player_item_or_fail(ctx).await?;
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let (loctype, loccode) = player_item.location.split_once("/").unwrap_or(("room", "repro_xv_chargen"));
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if loctype != "room" {
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let item = ctx.trans.find_item_by_type_code(loctype, loccode).await?
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.ok_or_else(|| UserError("Sorry, that no longer exists".to_owned()))?;
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describe_normal_item(ctx, &item).await?;
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} else {
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let room =
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room::room_map_by_code().get(loccode).ok_or_else(|| UserError("Sorry, that room no longer exists".to_owned()))?;
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describe_room(ctx, &room).await?;
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}
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2022-12-28 20:00:55 +11:00
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Ok(())
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}
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}
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static VERB_INT: Verb = Verb;
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pub static VERB: UserVerbRef = &VERB_INT as UserVerbRef;
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